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  USI Mod Update - Mods
  Posted by: milky030 on 10-12-2006 @ 09:19 - Source: http://usi.jarhedz.com/
This News Item has been viewed 5,709 times
The US Intervention mod have released new screenshots and updates about there next release.

Quote:
Hello ladies and lads,

USI is back again with another update. We're still hard at work on our next release!
This week we bring to you the 2s1. Since it was seen in public for the first time in 1974, it also has been known under the provisional designation M1974 Gvodzika.

Click to enlarge

And of course, we also have the US counterpart to the 2s1, the M109A3 Self-propelled Howitzer. I'll let the render speak for itself smile

Click to enlarge

Besides these two monsters we made a bunch of other stuff aswell like;

- all maps got a major overhaul
- new feature: tank smoke will now break laser locks
- all HUD-systems have been tweaked
- new HUD and minimap design
- all vehicles and weapons got tweaked
- a bunch of new weapons and vehicles
- most effects have been tweaked, some new ones have been added
- new feature: transmitter that can be placed on any vehicle to get the bombers attention
- all vehicles now take less or no damage from terrain

And last but not least we are looking for talented web designers, to help us out creating a brand new website.

Stay tuned for the next update.

The USI PR team.




          Next News Post 10-13-2006 @ 15:42 - FileFront Network Launches Dark Messiah of Might & Magic site!
          Previous News Post 10-12-2006 @ 08:55 - POE:2 Mod Update - News #83 1.1.5 release info


Average User Rating: 7.8
Number of Votes: 4
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Screenshots
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User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 14 | Last comment: 10-19-2006 at 15:01

 #1 - 10-12-2006 at 09:22
RussianComrade
From:
Joined: July 4th, 2005
Posts: 986
Tank smoke now breaks laser locks? Sounds great!

 #2 - 10-12-2006 at 10:33
zixed01
From: (arizona)
Joined: July 15th, 2006
Posts: 330
when r u guys gonna release the next version

 #3 - 10-12-2006 at 11:15
Hawk_345678
Joined: October 9th, 2006
Posts: 37
I would also like to hear the answer to #2s question if possible. Great update.

 #4 - 10-12-2006 at 12:47
Fist_Alpha
From:
Joined: July 25th, 2003
Posts: 101
I believe it said the 21st. Mark the calendars.

 #5 - 10-12-2006 at 13:10
SciComHam
Joined: October 1st, 2004
Posts: 1117
The Iraqis need a counter to the bradley.

 #6 - 10-12-2006 at 13:51
ThaRigdog
From:
Joined: March 24th, 2006
Posts: 675
the US arty looks like the stuff from DC42. But oh well, great rendersRock

 #7 - 10-12-2006 at 13:55
Justito
From: (Palma de Mallorca)
Joined: September 27th, 2006
Posts: 24
I like it first released, but few of my friends had trubbles and then we didnt play enough.

Looking froward to play again.

 #8 - 10-12-2006 at 20:09
Cpt_Sniper
From:
Joined: February 9th, 2005
Posts: 853
#4, there is no set release date, I think you might have glanced at it and seen the '2s1' smile It is coming along very well, the artillery will be a fun addition to USI

 #9 - 10-13-2006 at 07:37
stekkie_killer
From:
Joined: January 1st, 2006
Posts: 85
Nobody knows on filefront that poe and rising conflict are out?

 #10 - 10-13-2006 at 09:49
Gebirg137
Joined: October 23rd, 2003
Posts: 47
Any fixes on the CTD issues running anything other than "medium" settings on the video performance?

 #11 - 10-13-2006 at 12:01
mjsomerville
From: (Waitakere)
Joined: August 6th, 2003
Posts: 206
how bout sum FH2 updates???


u guys over week late....has been new info since then!


too much watching that 2142 crap

 #12 - 10-14-2006 at 00:21
SniperHawk
From: (Meyersdale, Pennsylvania)
Joined: May 1st, 2003
Posts: 923
#5

Hmm, maybe a BMP-1 or a BMP-2 or something along the lines of that.

 #13 - 10-14-2006 at 19:14
SlayerDarkCross
From: (Anaheim)
Joined: September 20th, 2005
Posts: 20
We have the bmd-1 and bmd-2 ingame to counter the bradley. That was one of the first things we did for our next build.

#10 I believe that problem does not persist anymore but im not a 100% sure. It was only a terrain issue in which you had to set terrain to medium in video performance.

 #14 - 10-19-2006 at 15:01
Cpt_Sniper
From:
Joined: February 9th, 2005
Posts: 853
^I still get it sometimes on certain maps.. I never play online anymore though. I stick to my job smile



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