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  Surreal - Many New Things! - Mods
  Posted by: lsmaster on 02-07-2006 @ 04:47
This News Item has been viewed 3,548 times
Surreal has posted their weekly update, after missing last week, and they have a ton to say! Here you go...
Quote:
Cheeseontoast has now completed the mod rewrite. This was mainly done to sort out various issues with all the early stuff. We've taken a step back and only included 6 of the civilian cars at present. Once these have been thoroughly tested we'll move on to the next set of vehicles / planes etc. Karate has been getting to grips with Single Player side of maps and you can expect to see SP support on most our maps. Maps that are designed mainly for racing, stunts or other games type ideas will not have AI as there is little or no point.

Sector Island
An early WIP map called Sector 101 Island Screens are mainly to show new statics etc. First test version includes 6 civilian cars.

Heartland
Surreal Release Episode 0.2 will be set in the "Western States" and will be called "Heartland"

Storyline - Latest Intel

Many people of Surreal are sympathetic to the Rebels, even in the Western States. Our intelligence agents on Surreal Home world have informed us of rising rebelion in the "Western States" heartland. Small groups, equipped with an array of strange addapted equipment have been attacking the New World Order strongholds right in the centre of its home land.

Propaganda - Choose Your Side

Do you join the Militia and defend your homeland from these insurgents and traitors or do you join the Rebels and help to free the oppressed masses.

Terrain - Nearest Earth Equivalent

The closest "Earth Equilalent" would be concidered to be the USA's mid west.

Click to enlarge Click to enlarge Click to enlarge

Those images look great! If you care to get the weekly news in your email, send the admin a email and get it all in your inbox. Heres the address - admin@surreal.totalbf2.com.



          Next News Post 02-07-2006 @ 13:11 - WarFront - Screenshots and a Need for Workers!
          Previous News Post 02-06-2006 @ 13:01 - Fight for the Future Begins Campaign II "The Crude Conflict"


Average User Rating: 7
Number of Votes: 6
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User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 9 | Last comment: 02-08-2006 at 15:10

 #1 - 02-07-2006 at 05:31
Tyler_1
Joined: January 3rd, 2006
Posts: 61
I like that, but Some funky wepons would rock too Pimp!

 #2 - 02-07-2006 at 08:06
calavoow
From:
Joined: September 7th, 2005
Posts: 176
I think they'll get ti that later Tyler_1.... At least i hope sooo wink

 #3 - 02-07-2006 at 10:38
Captain_Elvis
From: (Raritan, New Jersey)
Joined: May 19th, 2005
Posts: 39
remember that weapons were in the planning stages before, they just haven't gotten finished yet

 #4 - 02-07-2006 at 11:39
T_Blunt
From:
Joined: August 12th, 2005
Posts: 190
some of 'm are finished
take a look here
http://surreal.totalbf2.com/freeworldforces.html

 #5 - 02-07-2006 at 12:55
unforgivenjr
From: (Washington, Pa)
Joined: February 4th, 2005
Posts: 310
what is that last picture? Otherwise some cool lookin stuff

 #6 - 02-07-2006 at 13:03
Captain_Elvis
From: (Raritan, New Jersey)
Joined: May 19th, 2005
Posts: 39
I may be on the team and post the news, but I am not sure what that last image is, all i can say is a sign on an island

 #7 - 02-07-2006 at 18:27
unforgivenjr
From: (Washington, Pa)
Joined: February 4th, 2005
Posts: 310
looks like titans tower at first glance, fronm the cartoon.

 #8 - Last Pic - 02-08-2006 at 12:24
cheeseontoast
Joined: April 21st, 2003
Posts: 234
Its a kinda Surreal Monument. The upper portion rotates.

 #9 - 02-08-2006 at 15:10
unforgivenjr
From: (Washington, Pa)
Joined: February 4th, 2005
Posts: 310
oooh cool.



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