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  Point of Existence Update - New Model, Maps, and a New Worker! - Mods
  Posted by: lsmaster on 01-19-2006 @ 20:14 - Source: Point of Existence
This News Item has been viewed 4,767 times
Before I get started I would like to say sorry for the down time. There was a little bit of difficulty! But we are back and here we are to the news post.

Here comes PoE's weekly Thursday news post. This one showcases a knife and couple of maps. This is looking awesome!
This week’s news we will begin by welcoming 667NeighbourOfTheBeast as a new member of our Operations Group.
He has been providing valuable feedback and has shown to be very knowledgeable with different weapon systems,
so we decided to invite him to join the team.
He will be working with Hathcock, Dirk, and Arkane as one of our primary military advisors,
performing research, and critiquing the developers work for accuracy.

Another item that we are happy to discuss is our new user registration is continuing to grow.
We have grown to over 1,000 registered users on the forums, and we encourage everyone that hasn’t registered yet to do so.
Only registered users get the opportunity to have a sneak peak on weapon/vehicles that are being developed by our team.

So let’s get to the best part of our weekly news post and show what the team has been able to get done this week.

Our first render is sharper and more dangerous than a butter knife.
This will be the second knife shown for the Ukraine team which is the
Russian made Expeditionary Knife.

Click to enlarge

Model was developed by Nello and the skin done by Sarge.

Next weapon will be carried as one of the weapons for the German medic.
Dirk has done his homework and verified that this weapon has seen service with the German army,
and we thought it would provide some variety to our weapon list.
So let’s introduce the Mp2a1.

Click to enlarge

Both model and skin were developed by Nello.

We are sure glad that XerePro has returned to the team,
and the next group of Screenshots will showcase the level he is designing.
So let the speculation begin about what type of combat will take place on his map!

Click to enlarge Click to enlarge

Both Seigman and D_fast have been working hard with getting the vehicles in game and coded.
The following screenshots are of the M-1974 122mm Mobile Arty.

Click to enlarge Click to enlarge Click to enlarge

Last two screenshots include shots of Geledonutt’s Su-24 he developed.
The two screenshots represent the common paint scheme of the Su-24 when flown by the Ukrainians.

Click to enlarge

As we continue to post we are still looking for experienced 3DMax modelers, skinners, & animators to join our team.
We have a very organized team that work well together and we are always looking to add more talent to our group.
Send an e-mail to poeoperations@gmail.com with examples of your work to be considered.

~The POE Team signing off…

Still this mod only gets better as the weeks roll on! Like they said, they need help!! Be sure to drop by their site and sign up!

          Next News Post 01-20-2006 @ 17:05 - FileFront Network Insider #31
          Previous News Post 01-19-2006 @ 15:16 - ATI Releases Special Forces Fix!

Average User Rating: 9.6
Number of Votes: 11
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User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 10 | Last comment: 01-21-2006 at 08:34

 #1 - 01-19-2006 at 20:33
Joined: January 17th, 2005
Posts: 201
Wow, nice update guys. I'm not that big on modern warfare but your mod looks so amazing that someone would have to be crazy not to try it.

 #2 - 01-19-2006 at 20:39
Joined: July 1st, 2005
Posts: 996
so... any idea when ur gonna release the first version big grin

 #3 - ^^^^^ - 01-19-2006 at 20:41
From: (Woodbridge/Lodi)
Joined: June 30th, 2005
Posts: 114
im guessing when its done, nice job as usual POE team

 #4 - 01-19-2006 at 20:44
From: (Texas)
Joined: October 30th, 2005
Posts: 221
There was no release on the well, release day! smile If I hear anything, yall will hear it too.

 #5 - 01-20-2006 at 00:52
Joined: September 20th, 2005
Posts: 31
Lol, Motif and lsmaster knows us best :-)

 #6 - 01-20-2006 at 16:16
Joined: August 19th, 2005
Posts: 25
ModDb should realy take back the "Visual Delight" award. Models/Skins are getting crappier and crappier each update. What went wrong!?

Maps are great though...

 #7 - input - 01-20-2006 at 20:10
Joined: February 26th, 2005
Posts: 66
Appreciate the input, care to be a little more constructive though?

We show work like this to recieve feedback, but a blanket 'crappier' really doesnt help us produce a better mod. You will find that commentary from previous newsposts has gotten us to redo skins or make adjustments. http://www.pointofexistence.com

 #8 - 01-20-2006 at 23:58
Joined: November 19th, 2005
Posts: 83
lol...in reply to #2. Just let them finish the mod, and not worry about it to much. If it turns out somooth, they accomplished |--------| this much more then Dice.

 #9 - 01-21-2006 at 00:02
Joined: November 19th, 2005
Posts: 83
jilted, its all good. From past experiences i've had mapping in CSS, its best just to ignore the rude comments. But it nice of you to reply to us, its good to talk to your community.

 #10 - nice - 01-21-2006 at 08:34
Joined: June 4th, 2005
Posts: 7

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