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  Forgotten Hope 2 - Mod Update - Mods
  Posted by: UGSAce on 12-17-2006 @ 10:16 - Source: Forgotten Hope 2
This News Item has been viewed 5,554 times
Forgotten hope 2 has a new update, here is what they had to say.


Quote:
Hello and welcome back to the latest news update for Forgotten Hope. We have some new ingame images to share with you, as well as some informtion and announcements.

First, Forgotten Hope and Forgotten Hope 2 both made it into the top 100 mods for 2006 on ModDB.com, which means both are eligible for the second round of voting, that ends on January 1st. Thanks to ModDB, and especially, thanks to everyone that voted! Also congratulations to all the other mods who made it to the second round of voting.
Before moving on to the rest of the news, a few words of explanation — ModDB has several different categories, both for released and unreleased mods. So Voting for an unreleased mod (like Forgotten Hope 2) will not affect the voting for any released mods (like Forgotten Hope). Also, the votes of registered ModDB members count for more than votes by guests, which only affect the outcome in case of a tie between the votes of registered members. So visit ModDB, and vote for the mods you think are the most deserving. We hope one or two of them are Forgotten Hope!

OK on to the good stuff. First, we have a selection of first-person vehicle views including some narrow "sighted in" views, as well as some driver views, that give a more open perspective. The driver view gives a limited forward arc that is adjustable within narrow limits. Players can toggle back and forth between both views. Please note that all of this is very "Work in Progress", and will be further developed in light of future testing. The sights were modeled, textured and coded by ctz.

Next we have ingames of the Panzerkampfwagen IV F1 and Panzerkampfwagen IV F2. Panzer IVs, especially the long-barreled F2 version, provided the Afrika Korps with its heaviest armored striking power, until the eleventh hour arrival of the Panzerkampfwagen VI Tiger, shortly before its final defeat in 1943. Both Panzer IVs were modeled and textured by Omni, coded by zapfcreations with sounds by Citizen Soldier.
That's all for this today, but be sure to come back for another news update soon. Visit our public forums to discuss this update. Don't forget to vote!




          Next News Post 12-17-2006 @ 18:53 - United Coalition - Mod Update
          Previous News Post 12-16-2006 @ 11:07 - Poll Results (12/9/06 - 12/16/06).


Average User Rating: 8.4
Number of Votes: 19
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User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 13 | Last comment: 12-20-2006 at 15:15

 #1 - 12-17-2006 at 10:22
Cpt_Sniper
From:
Joined: February 9th, 2005
Posts: 853
The periscope views are so neat to me, lol. smile

 #2 - 12-17-2006 at 10:30
evgi
From:
Joined: February 13th, 2006
Posts: 82
looks great! good job fh team!

 #3 - 12-17-2006 at 12:52
SciComHam
Joined: October 1st, 2004
Posts: 1117
Only these guys can fix BF2.

 #4 - 12-17-2006 at 15:48
nebotnebot
From: (Gayndah)
Joined: July 3rd, 2006
Posts: 173
Just some info about FH. I was reading a magazine the other day and it says that FH is a mod that improves the historicl accuares of the planes, but it was a work inprogress... well now look at it. This was a magazine from when BF42 was firsted realesd, they where talking about the mods to come for 42, of course DC was first. I voted for ths mod in both catagorys... good job FH team those iv's look *****ing!!! but any word of some aussies in this FH (it should not have t take as long as the last time...).

 #5 - 12-17-2006 at 16:33
ThaRigdog
From:
Joined: March 24th, 2006
Posts: 675
Loooks goood! nice job, i'm gonna buy you guys beer and doughnutsBeer! Beer!Hmmm Donut!Beer! Beer!

 #6 - 12-18-2006 at 02:40
nebotnebot
From: (Gayndah)
Joined: July 3rd, 2006
Posts: 173
honestly who drinks beer and eats donut's at the same timePuke!

 #7 - 12-18-2006 at 15:23
choyero
Joined: January 9th, 2006
Posts: 553
Wow, FH1 was the only BF1942 mod nominated for the top five. Congratulations, cause I think it's the best (for BF42 only).

 #8 - Africa? - 12-18-2006 at 18:11
blurry15
From: (massachusets)
Joined: May 5th, 2003
Posts: 30
is this mod only going to be set in WW2 africa???

 #9 - 12-19-2006 at 03:39
korab
From: (Warsaw)
Joined: January 24th, 2005
Posts: 27
WHEN WHEN WHEN WHEN WHEN

 #10 - 12-19-2006 at 15:17
RussianComrade
From:
Joined: July 4th, 2005
Posts: 986
#8 no, the first release is going to cover Africa, but the mod will cover other theatres in future releases (I'm hoping for the Pacific next).

#9:...when it's done wink

Oh, and nice tank sights and Panzer IVF.

 #11 - 12-19-2006 at 18:56
MJReinke
From: (Dunners!)
Joined: August 28th, 2003
Posts: 76
#4, yes I believe there is some aussie soldiers in there, and even kiwi vehicles! hurrah the commonwealth!

oh and FH2 guys, stop bloody holding out and release something already! FFS it has been how bloody long now? That is what patches are for guys...

 #12 - 12-20-2006 at 02:38
nebotnebot
From: (Gayndah)
Joined: July 3rd, 2006
Posts: 173
I can wait till i get a better g-card just dont get that full BF2 experence with my one now, i want great graphics, yes RC im hopen on *****ing up sum japs my self.... Great news about the aussies, I hope we get sum reconnetoin in the pafic campgain too im hopen on a wicked Kokader trail. I made one for vinnela BF2 but lets just say im still practicing with E2 now...confused

 #13 - 12-20-2006 at 15:15
CptOneo
From: (Miami Florida)
Joined: June 18th, 2006
Posts: 8
NICE!!!!!!!!!!!!!!!!!!!!!!!!! GOOD JOB FH 2 TEAM Rock

Beer! Beer!



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