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Battlefield 1942 Downloads > Maps > Forgotten Hope Maps:
Reichskanzlei-1945
Filename: reichskanzlei1945.rar


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28.73 MB
Karl_Wernicke
1090
03-01-2007
Forgotten Hope
Maps > Forgotten Hope Maps


Average User Rating: 8.8
Number of Votes: 14
Related Files:
Latest 5 Maps > Forgotten Hope Maps:
- Ryham's FH Mappack #1 (1.0)
- Tankers Hell FH
- In The Hell Of Bocage - Coop/SP
- FH1 Campaign Maps (1.0)
- Ziggurat

3 Other Files by Karl_Wernicke:
- Fort Capuzzo Update
- Holding the Line - Forgotten Hope
- The Siege of Moskou


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Reichskanzlei-1945 - File Description  


Description:
Karl_Wernicke has a new forgotten hope map for all its dedicated fans.



Reichskanzlei-1945 - Screenshots  
Screenshots:
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Reichskanzlei-1945 - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Reichskanzlei-1945!



Reichskanzlei-1945 - Readme  
Readme File:
Reichskanzlei-1945 for Forgotten Hope
= = = = = = = = = = = = = = = = = = = =
This is another new custom map for Battlefield 1942: Forgotten Hope.

Winrar is required to open the file archive.

Made by Karl_Wernicke.

Installation
- - - - - - - - - - - - - - -
Extract the <Reichskanzlei-1945.rfa> file to your FH levels directory. By
default:
C:\Program Files\EA GAMES\Battlefield 1942\Mods\FH\Archives\bf1942\levels
Problems? See the [Contact Me] chapter and contact me :P.
To uninstall, just delete the file.

The Map
- - - - - - - - - - - - - - -
Soviets vs. Germans.

It is a pretty small map, designed for massive street battles.

This battle is located at the heart of Berlin, where Hitler lived his last
days in his Führerbunker which he used as second Reichskanzlei
(Chancellery).
Although Hitler has already committed suicide, the Führerbunker is still
reinforced by several Wehrmacht and Volkssturm Battalions. The Russians want
to capture the chancellery for propaganda purposes, but the remaining German
forces are not planning to just let it fall into Russian hands...

The map consists of:
-1 Russian base
-4 German control points

The Soviets have to capture all 4 points (of which the chancellery is one)
to win. As long as the Germans can hold all points, the Russians will lose
tickets.

See the screenshot of the minimap.

NOTE: there may be historical differences between this map and reality, but
it was not the meaning to reproduce Berlin with every detail.
Several scenes of the map have been based on pictures found on the internet
and scenes from movies like "Der Untergang".

Features and Specials
- - - - - - - - - - - - - - -
-Vehicle spawn times are very long: the heaviest tanks take some 5 minutes
to respawn. But they do not explode when just abandoned: they stay where
they are until somebody destroys them or mans them again.

-You can't man any of the enemy vehicles.

-Lots of sound effects and advanced background sounds: there are sound
effects like radio music, shortwave codes, burning vehicles, artillery far
away (not just background), sirens, bunker exhausts,... And background
sounds.

-Foggy, smoking streets.

-Respawning kits like Volkssturm Panzerfaust, StG44, Panzerschreck and
PPSh-41 kits.

-Texture details like custom ground textures, new building textures and
wallpapers.

Gametypes
- - - - - - - - - - - - - - -
Supported gametypes:
-Conquest
-Team Death Match

Contact Me
- - - - - - - - - - - - - - -
Here's all the stuff:
E-mail: l_huijgens AT hotmail DOT com (also my MSN)
X-fire: ngeddie
bf2files.com name: Karl_Wernicke
Yahoo ID: nice_guy_eddie90 (barely use it - technical reason)

Distribution
- - - - - - - - - - - - - - -
You're free to redistribute this file, but with "this file" I mean the
entire file archive, not only the .rfa file.

Credits
- - - - - - - - - - - - - - -
Many thanks to the FH dev team for their mod!
Mapping, sounds, texturing and coding done by Karl_Wernicke.


Reichskanzlei-1945 - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 9 | Last comment: 03-20-2007 at 22:01

 #1 - 03-01-2007 at 08:31
joshbf1918
Joined: April 20th, 2006
Posts: 158
no singleplayerconfused

 #2 - No bots - 03-01-2007 at 11:21
Karl_Wernicke
From:
Joined: December 30th, 2004
Posts: 632
No sorry there's no singelplayer or co-op support,the object placements are just way too complex to add bots (for me stick out tongue).
I tried but I ended up with bots getting stuck against planks and all those detail objects on the ground.
But if anybody is able and willing to get bots working, that would be awesome.

 #3 - 03-01-2007 at 15:16
RussianComrade
From:
Joined: July 4th, 2005
Posts: 986
Almost thought you'd disappeared stick out tongue Nice to see people still making maps.

 #4 - 03-02-2007 at 11:42
striderdm1
From:
Joined: October 9th, 2004
Posts: 864
yep. There are many still playing bf1942. Great game and many great mods too! Thanks for the release (even w/o sp!). stick out tongue

 #5 - FH Mapping for 0.7 - 03-02-2007 at 15:42
Copperbelt_Jack
From: (Washington)
Joined: March 29th, 2005
Posts: 228
I've been wanting to map for FH0.7, yet nothing's worked thus far. How are you able to map for the mod through Battlecraft of whatever program you use. And fi you're using BFEditor, I'm gonna need to know where to put the directories. I try and follow the instructions like they put them, but it doesn't work any. Just crashes.

 #6 - 03-02-2007 at 16:15
Karl_Wernicke
From:
Joined: December 30th, 2004
Posts: 632
I use Battlecraft, but I add the objects I want to place to my fh.lst file (I look them up in standardmesh.rfa). It's pretty much harder than just vanilla bf42 mapping, but it works.

 #7 - 03-05-2007 at 11:20
mjsomerville
From: (Waitakere)
Joined: August 6th, 2003
Posts: 206
FORGOTTEN HOPE NOT meant for single player.....

 #8 - 03-11-2007 at 06:08
striderdm1
From:
Joined: October 9th, 2004
Posts: 864
like almost all mods for bf1942, there is some sp support..

 #9 - 03-20-2007 at 22:01
HealzDevo
From:
Joined: October 28th, 2004
Posts: 119
I agree, actually FH has been one of the better mods for remembering SP support with plenty of maps of a large variety. Actually I think you will find that FH is meant for both providing bots of a good challenging nature. Although with the Soviet Tankers on one of the night maps, they seem a bit too accurate in firing considering that they don't have the advantage of night vision which the Germans do...



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