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Battlefield 1942 Downloads > Maps > Conquest:
Operation Daybreak
Filename: op_daybreak.zip


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530.9 KB
|PPCLI|*Capt.Tom
617
10-23-2007
Maps > Conquest


Average User Rating: 7.4
Number of Votes: 10
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Other Files by |PPCLI|*Capt.Tom:
  No Files Found!


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Operation Daybreak - File Description  


Description:
Now here's something interesting wink

The map is a miniscule filesize, yet it contains the most bizarre and awesome idea I've ever seen in a map. Basically what this map is is a street fight that also goes underground, into the sewers below said street, using ingenious and well-thought-out object placement to create an underground fight that would make BFV's tunnel system jealous. The sewer/tunnel system is quite extensive and houses 2 of the 3 capturable control points in the map, so prepare for some awesome underground fighting in the claustrophobic halls. At various points you can look up through grates and even see the street above, and there are little areas the sewer leads to that can give the player great firing positions over the street.

Technically the map is very sound. I have a few gripes to mention, but that's because the map is flawless otherwise and it's only these little things that stand out. Firstly, there's a lot of kits to pick up around the place, but the author has placed them as a static object. This means that they won't respawn and if I remember correctly then if you host a game then you won't be able to see the kits but your clients will. Changing them to ObjectSpawns rather than statics will fix this (and if you want to stop the respawning, just set the respawn time to 9999). Flags also have only 1-2 spawnpoints, which means that with a little bit of research you'll know exactly where your opponents spawn every time and this could lead to some nasty spawncamping. Finally, the Crypt flag didn't have any cover around the flag radius, which might make it an absolute pain to attack since you're out in the open with nothing to hide behind/in while capping the flag.

Those minor points aside, I have to say that I'm very impressed by the author's hard work (this is a first map eek! ) and attention to detail. Looking forward to more maps from you in the future!

~RussianComrade



Operation Daybreak - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Operation Daybreak - Readme  
Readme File:
================================
OPERATION DAYBREAK

Created by: |PPCLI|*ÇaÞt.Tom «****»

Game Mode: Conquest

Objects Used: 492

Spawns: 4 = Axis Main (Uncap), Allied Church (Capturable), Church Crypt (Capturable), Prague Sewers (Capturable)

OBJECTIVE: ( Allies ) Hold Church at all costs!

( Axis ) Attack Church!
================================

This is my 1st map created using BattleCraft42 v2.1


Based on a True Story: Prague, Czechoslovakia 1942.

A squad of British Trained-Czech expatriates are parachuted into Czechoslovakia in order to assassinate German SS-General Reinhard Heydrich Czech Resistance have taken shelter in the Church, the Germans have found the Resistance Stronghold and you are Surrounded!

================================
To install: Place the Operation_Daybreak.rfa in your Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Folder

To uninstall: Delete the Operation_Daybreak.rfa file

Any Questions? Comments? Feel free to e-mail me at capt.tom.bf1942@gmail.com


Operation Daybreak - File Download Options  
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Worldwide Mirror by FileFront
USA Central
FileFront.com

Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Operation Daybreak - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 12 | Last comment: 10-30-2007 at 09:02

 #1 - Posted by: kamikaziwatermelon1234 (Member) on 10-23-2007 at 21:39
wow this looks really fun time to install 1942 on my new computer

 #2 - Posted by: ikatana (Member) on 10-23-2007 at 21:45
I can appreciate the hard work, and being a first map, maybe the author has no navmeshing skills (yet), but no SP=no d/l. Darn.
Cheers, Cry


 #3 - Posted by: RussianComrade (Member) on 10-23-2007 at 23:46
Considering the layout of the map, SP would be impossible with BF42's 2D pathmaps.

 #4 - Posted by: GenRommel (Member) on 10-23-2007 at 23:49
Ya, defiantly get someone to put SP in it for you if you don't know how to do it yourself. You will get a lot more DLs There will probably be someone willing to help you at the battlefield singleplayer forums.

 #5 - Posted by: ikatana (Member) on 10-24-2007 at 02:10
Point taken RC, shame as its novel. smile

 #6 - Posted by: brok (Member) on 10-24-2007 at 19:06
yeah as soon as i heard 'sewer system' i pretty much figured it wouldn't have bots- though I consider that a flaw of the game's botpathing, not a flaw of this map.

 #7 - Posted by: BumbleBee (Member) on 10-24-2007 at 20:52
Map looks awesome RC! Thanks for the download. Btw, it would be worth putting AI in even if the bots don't use the sewer system IMO.

 #8 - Posted by: RussianComrade (Member) on 10-25-2007 at 00:43
Hey whaa why are you thanking me? I only wrote the review stick out tongue

 #9 - Posted by: BumbleBee (Member) on 10-25-2007 at 08:23
Doh! Sorry! Got in a hurry, didn't read closely, half asleep, something like that anyway.

Thanks |PPCLI|*ÇaŞt.Tom «****»


 #10 - Posted by: Flippy15 (Member) on 10-25-2007 at 09:13
Guys...

Just use The Botinator and put your own bots in the map


 #11 - UPDATE - Posted by: PPCLI_CaptTom (Member) on 10-28-2007 at 00:12
- 4 Axis Uncaps
- Fixed several glitches

http://files.filefront.com/Operation+Daybreak+Update/;8883491;/fileinfo.html


 #12 - HELP..! - Posted by: justingomez (Member) on 10-30-2007 at 09:02
is this compatible With Forgotten Hope 0.70..? HElp mE..!



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