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Battlefield 1942 Downloads > Maps > Conquest:
Oahu The Pearl Harbor Project
Filename: o_ahu_pearl_harbor_project.zip


Size:
Developer:
Downloads:
Date Added:
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22.25 MB
Unknown / Anonymous
5864
06-21-2005
Maps > Conquest


Average User Rating: 8.4
Number of Votes: 56
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Oahu The Pearl Harbor Project - File Description  


Description:
So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.

A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.

To learn more about this community project, join the team, present feedback, etc visit our forum here.

If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/



Oahu The Pearl Harbor Project - Screenshots  
Screenshots:
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Oahu The Pearl Harbor Project - Readme  
Readme File:

----------------------------- O A H U -----------------------------

The Pearl Harbor community Project


Map for Battlefield 1942
Coop & Conquest gameplay mode
World size = 4096 x 4096

***** Install *****

Double click on O'ahu(1.0).exe and Use the "browse" button to select your "Battlefield 1942" Folder. Default Path = C:\Program Files\EA GAMES\Battlefield 1942

***** Description *****

So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.

A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.

To learn more about this community project, join the team, present feedback, etc visit our forum Here: http://dynamic.gamespy.com/~bf42players/index.php?c=5 .

If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/

***** Briefing *****

Pearl harbor, Oahu, Hawaii. December 7, 1941

This map reproduces the 2nd wave of the Japanese attack on pearl harbor. There's no flag to capture ...but 3 boats and 4 hangars must be destroyed by the Japanese before they run out of tickets. Americans have to defend 1 hangar at Ewa field and Bellows field , and 2 hangar at Wheeler. Also the U.S.S. Maryland near Ford island, the U.S.S. Shaw in the naval yard and the U.S.S. Summer at the submarine base.

***** Staff *****

Röµ§þðV : All around mapper and coder
BlackHawk : Public relations, research, movie co-producer
BumbleBee : Web developer, Oil spill texture (On behalf of Transformers Mod)
Elektroscience : Oil spill mode (On behalf of Transformers Mod)
Athomass : Material mapper
Orloprat : Researcher
Dnamro : Ai codes
Woody : Environment Sounds, Tester
elUDer : movie producer
Baltazar : Tester, actor
ZaqaZ : Tester, actor
Rocket : Tester, actress
Killer instinct : Tester
Bartholomé : Tester
Pyropred : Tester

.:: OTHERS ::.

Terragen : Heightmap and skybox generator
BF Single Player web site: AI knowledge bank
MOHPA : Messages on boats sounds
Red Baron Web Design : Website, Hosting, and Contact ticket system software

***** Autor's comments *****

One of the biggest issues that has plagued every Pearl Harbor map is lag. Many reasons cause lag and the ground texture is only one of em. All 209 tiles have been resized from 1024 to 256X256. That's why it look strange. Also, only 3 static boats in the harbor really help to fight down lag....

I've done my best to fix all bugs, but some of them remain.
-Dedicated server only works with content check disabled.
-Boats can be repaired from very far.
-Boats don't sink, they just disappear,lag festival when i set'em to sink.
-No multi-mods : when i set it up, codes became very complex, and the damn lag came back from hell !!

After about 4 or 5 months of work on this project,i'm totally exhausted with this map. Only the shadow took me a whole week to generate..lol.... Anyway, I feel satisfied with what I've done. There's still many spaces for improvements, but im not interested in working on it anymore, I've already done my best anyway. If you want to improve this map or add some models, skins, or just your suggestions and ideas: check the BFSP forum or Contact me for any help. Im keeping all archives and lightmaps in a safe place.

And to open the map with Battlecraft, you'll need this in your custom.lst :

[STRUCTURES]
guardtower_m1=StandardMesh(guardtow_M1)
PHhangar_m1=StandardMesh(Airfield_hangar_M1)
Alohatower_m1=StandardMesh(italytower_m1)

[PROPS]
Gato_m1=StandardMesh(Gato_Hull_m1)
Sunken_ship_m1=StandardMesh(Fletch_hull_L1)
oil_spill_M1=StandardMesh(oil_spill_M1)
Crapp_M1=StandardMesh(Wreck_Corsair1_M1)
Crapp2_M1=StandardMesh(Wreck_Corsair2_M1)

[VEHICLES_LAND]
Ewa_Hangar=StandardMesh(Airfield_hangar_M1)
Bellows_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar2=StandardMesh(Airfield_hangar_M1)
PHhangar=StandardMesh(Airfield_hangar_M1)

[VEHICLES_SEA]
USS_Maryland=StandardMesh(Fletch_hull_M1)
USS_Shaw=StandardMesh(Fletch_hull_M1)
USS_Summer=StandardMesh(Fletch_hull_M1)

[EFFECTS]
Em_ExFumeFact=StandardMesh(Ammobox_m1)
RadioHonolulu=StandardMesh(Ammobox_m1)
WaterUnderBridge=StandardMesh(Ammobox_m1)

Rouspov@hotmail.com
Map version : 1.0


Oahu The Pearl Harbor Project - File Download Options  
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Oahu The Pearl Harbor Project - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 45 | Last comment: 07-03-2009 at 19:49

 #1 - great - Posted by: mokokawi (Member) on 06-21-2005 at 14:04
this is GREAT...it needs a good pearl harbor map.....i have one that came out a while back...but could'nt find any servers....i hope this one does...good jobsmile

 #2 - Posted by: takiwa (Member) on 06-21-2005 at 14:19
very nice job, guys Rock

 #3 - Posted by: Raptor25 (Member) on 06-21-2005 at 14:37
awesome...

 #4 - Posted by: Raptor25 (Member) on 06-21-2005 at 14:41
sorry for double post but if any servers are runing thsi map..please post

 #5 - Posted by: bumsoft (Member) on 06-21-2005 at 17:58
map looks excellent, but it lacks surface painting. ah well, you don't need good textures to make a great map.

 #6 - Posted by: Roofus (Member) on 06-21-2005 at 18:21
shoulda used FH....

 #7 - Posted by: Spitfire740 (Member) on 06-21-2005 at 19:55
I think it needs more american ships. In the real life photos, they where grouped togetehr in pairs (2's) and i only counted liek 6 american sips. But ti looks like a great mod.

 #8 - damn damn damn - Posted by: MurdererOfLuke2 (Member) on 06-21-2005 at 21:27
DAMNIT!! I seriously wish I hadnt deleted Bf1942, cause now I cant find the CD Codes and such

 #9 - Posted by: raawwr (Member) on 06-21-2005 at 22:09
i am gonna host some times

 #10 - Posted by: rileyjams (Member) on 06-21-2005 at 22:13
needs a FH conversion

 #11 - Posted by: FMXPsycho420 (Member) on 06-21-2005 at 23:02
YAY!..the USS Maryland....the only ship to have brought all her guns up during the attack, it's good you've added it, not only that i'm from it but anyways, this map is byfar the best Pearl Harbor map i've ever played, and i agee it should be FH

 #12 - Posted by: raawwr (Member) on 06-21-2005 at 23:15
ok its called war so join if u have this!

 #13 - Posted by: az09 (Member) on 06-22-2005 at 00:54
they took my idea frown

 #14 - Posted by: joma0704 (Member) on 06-22-2005 at 01:24
oh man thats beutiful. my eyes have been blessed. DL right now Rock

 #15 - Posted by: West36 (Member) on 06-22-2005 at 02:40
yeah, FH all the way! anyone up for that offer? could HH do it?

 #16 - Posted by: OldGonorrea (Member) on 06-22-2005 at 04:21
FH and FH and FH all the time. Why not XWW2 conversion? Or DC? And so on?

 #17 - Posted by: GREENBUD (Member) on 06-22-2005 at 04:22
just played the map and give it a 10/10

great work between all that put their time into this......

2 thumbs up.........


 #18 - Posted by: tom99 (Member) on 06-22-2005 at 05:28
Yeah great work on the map.

Greenbud you should make a conversion, they're aways high quality.


 #19 - Posted by: BillyChaka (Member) on 06-22-2005 at 06:51
Gonorrea. FH is better. tis the best BF mod ever. bar none.

 #20 - Posted by: Homeisschool (Member) on 06-22-2005 at 09:55
Ooooooh..... Shiny..... Can't wait to D/load....

 #21 - Posted by: Rouspov (Member) on 06-22-2005 at 10:15
Aaargh!!! humm... the link above doesnt work !!! mad anyway ... look for the BFSP Forum... http://www.planetbattlefield.com/battlefieldsingleplayer/

 #22 - mods supported - Posted by: Rouspov (Member) on 06-22-2005 at 10:17
i have a multi-mods patch for this map ,but, it have been left out because too many bugs was reported ... And the FH version was realy hot !!!..lol... even with the boats damage system problem... If anyone here created an extension for any mods available ; please submit it to our forum :
http://dynamic.gamespy.com/~bf42players/index.php?s=f623a7cad9fe7f334517ee8ac52328d2&c=5

I think the Transformer mod dedicate server is still running the beta 0.3 test version of this map and the owner doesnt seems to be around... do not join it with 1.0


 #23 - Posted by: CountChocula (Member) on 06-22-2005 at 11:05
just add .com's to the links...

 #24 - arizona - Posted by: snotvod (Member) on 06-22-2005 at 11:38
why is'nt USS Arizona added?
i think it was th greatest achievement of the japs at pearl harbor to sink this ship.
ah well, ill dl it anyway.


 #25 - Posted by: BlackHawk_studios (Member) on 06-22-2005 at 15:09
This map actually reproduce the second attack wave of the Japanese Empire... The USS_ARIZONA was destroyed in the first attack ... so we decide to put the USS_SHAW, MARYLAND and SUMMER .... And also because of LAG problems we decide to put only 3 destroyables boats ...
Hope you'll like it as we do ... Beer! Beer!


 #26 - az09 - Posted by: bumsoft (Member) on 06-22-2005 at 16:02
you can't claim a pearl harbour map idea as your own...

 #27 - Posted by: Dellpowered (Member) on 06-22-2005 at 16:39
I loved playing XWW2 and one day the server was empty frown
would like to see this in Xww2.


 #28 - Hmmmm - Posted by: anubis431987 (Member) on 06-22-2005 at 23:36
I think it a very well done map, but the harbor needs to be bigger seeng how u can only fit a few ships in there and the textures are a lil fuzzy. other than that the map gets a 9/10 for trying as hard as it did

 #29 - Posted by: Winston_Churchill7 (Member) on 06-24-2005 at 19:10
I can't get the game to see this map and i installed it and everything... any help??

 #30 - #29 - Posted by: West36 (Member) on 06-24-2005 at 19:59
Have you extracted it to the correct folder? Browse through your BF1942 folder and in there is the levels folder, and it must be extracted to there.

 #31 - Posted by: Winston_Churchill7 (Member) on 06-24-2005 at 20:00
No... i got it to work... but it only sees it on DCX for some reason...?

 #32 - Posted by: BumbleBee (Member) on 06-24-2005 at 21:36
You must have installed it to your DCX mod directory. Move it to the following directory:

"EA GamesBattlesfield 1942Modsbf1942Archivesbf1942levels"

Enjoy!


 #33 - Posted by: West36 (Member) on 06-24-2005 at 22:34
I'm sorry. I failed you.

 #34 - Thanks for a great map - Posted by: kollectable (Member) on 06-25-2005 at 12:34
Thanks so much for a great map, thanks also for making it sp/coop, I am on Satellite and to play on a server means to drive 30 miles to the city.

 #35 - lol - Posted by: jaflash (Member) on 06-25-2005 at 22:20
bahahahahahaBeer! Beer!

 #36 - Posted by: _KaMaKaZi_ (Member) on 06-26-2005 at 21:53
Nice, would be extra sweet with some custom buildings to replace the vanilla berlin ones!

 #37 - Posted by: Karl_Wernicke (Member) on 06-28-2005 at 07:09
That's terrific... Rock can u make a FH version too, please..? Then I would be just PERFECT.

 #38 - Posted by: West36 (Member) on 07-05-2005 at 19:09
^plus better buildings. maybe?

 #39 - Posted by: ILOVEMODS (Member) on 07-10-2005 at 15:44
do more bots spawn than in the maps that came with the game? cause i see a lot of planes in the screenshots.

 #40 - Posted by: BumbleBee (Member) on 07-11-2005 at 23:13
It just looks like more. On a vanilla BF map there would be some bots on land and water; however, in this map ALL JAP BOTS are in the air. This makes an awesome experience on either team.

 #41 - #19 - Posted by: OldGonorrea (Member) on 07-15-2005 at 14:57
Well it may be or maybe not, it is just your opinion. I like XWW2 more than FH in many ways.

 #42 - Posted by: cluelessparatrooper (Member) on 06-16-2008 at 16:40
Wow! That map looks big! I can't wait to play itRock

 #43 - You can get this for FH! - Posted by: Sergant_Bash (Member) on 07-02-2008 at 11:45
You can now get this map for FH at: http://www.pixel-fighter.com/modules.php?name=Maps&file=viewmap&title=Oahu&id=13

Made by the -=PFC=- team!


 #44 - Posted by: Zur1aga (Member) on 11-23-2008 at 23:05
Great Map made ever RockTwo Thumbs Up!

 #45 - It Don't Work Right! - Posted by: robertsonic (Member) on 07-03-2009 at 19:49
This map crashes when it is done loading; I followed the instructions in the readme to the letter.



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