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| Oahu The Pearl Harbor Project - File Description |
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Description:
So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.
A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.
To learn more about this community project, join the team, present feedback, etc visit our forum here.
If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/
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|  | | Oahu The Pearl Harbor Project - Screenshots |  | Screenshots: |  |

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| Oahu The Pearl Harbor Project - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Oahu The Pearl Harbor Project - Readme |  | Readme File:
----------------------------- O A H U -----------------------------
The Pearl Harbor community Project
Map for Battlefield 1942
Coop & Conquest gameplay mode
World size = 4096 x 4096
***** Install *****
Double click on O'ahu(1.0).exe and Use the "browse" button to select your "Battlefield 1942" Folder. Default Path = C:\Program Files\EA GAMES\Battlefield 1942
***** Description *****
So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.
A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.
To learn more about this community project, join the team, present feedback, etc visit our forum Here: http://dynamic.gamespy.com/~bf42players/index.php?c=5 .
If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/
***** Briefing *****
Pearl harbor, Oahu, Hawaii. December 7, 1941
This map reproduces the 2nd wave of the Japanese attack on pearl harbor. There's no flag to capture ...but 3 boats and 4 hangars must be destroyed by the Japanese before they run out of tickets. Americans have to defend 1 hangar at Ewa field and Bellows field , and 2 hangar at Wheeler. Also the U.S.S. Maryland near Ford island, the U.S.S. Shaw in the naval yard and the U.S.S. Summer at the submarine base.
***** Staff *****
Röµ§þðV : All around mapper and coder
BlackHawk : Public relations, research, movie co-producer
BumbleBee : Web developer, Oil spill texture (On behalf of Transformers Mod)
Elektroscience : Oil spill mode (On behalf of Transformers Mod)
Athomass : Material mapper
Orloprat : Researcher
Dnamro : Ai codes
Woody : Environment Sounds, Tester
elUDer : movie producer
Baltazar : Tester, actor
ZaqaZ : Tester, actor
Rocket : Tester, actress
Killer instinct : Tester
Bartholomé : Tester
Pyropred : Tester
.:: OTHERS ::.
Terragen : Heightmap and skybox generator
BF Single Player web site: AI knowledge bank
MOHPA : Messages on boats sounds
Red Baron Web Design : Website, Hosting, and Contact ticket system software
***** Autor's comments *****
One of the biggest issues that has plagued every Pearl Harbor map is lag. Many reasons cause lag and the ground texture is only one of em. All 209 tiles have been resized from 1024 to 256X256. That's why it look strange. Also, only 3 static boats in the harbor really help to fight down lag....
I've done my best to fix all bugs, but some of them remain.
-Dedicated server only works with content check disabled.
-Boats can be repaired from very far.
-Boats don't sink, they just disappear,lag festival when i set'em to sink.
-No multi-mods : when i set it up, codes became very complex, and the damn lag came back from hell !!
After about 4 or 5 months of work on this project,i'm totally exhausted with this map. Only the shadow took me a whole week to generate..lol.... Anyway, I feel satisfied with what I've done. There's still many spaces for improvements, but im not interested in working on it anymore, I've already done my best anyway. If you want to improve this map or add some models, skins, or just your suggestions and ideas: check the BFSP forum or Contact me for any help. Im keeping all archives and lightmaps in a safe place.
And to open the map with Battlecraft, you'll need this in your custom.lst :
[STRUCTURES]
guardtower_m1=StandardMesh(guardtow_M1)
PHhangar_m1=StandardMesh(Airfield_hangar_M1)
Alohatower_m1=StandardMesh(italytower_m1)
[PROPS]
Gato_m1=StandardMesh(Gato_Hull_m1)
Sunken_ship_m1=StandardMesh(Fletch_hull_L1)
oil_spill_M1=StandardMesh(oil_spill_M1)
Crapp_M1=StandardMesh(Wreck_Corsair1_M1)
Crapp2_M1=StandardMesh(Wreck_Corsair2_M1)
[VEHICLES_LAND]
Ewa_Hangar=StandardMesh(Airfield_hangar_M1)
Bellows_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar2=StandardMesh(Airfield_hangar_M1)
PHhangar=StandardMesh(Airfield_hangar_M1)
[VEHICLES_SEA]
USS_Maryland=StandardMesh(Fletch_hull_M1)
USS_Shaw=StandardMesh(Fletch_hull_M1)
USS_Summer=StandardMesh(Fletch_hull_M1)
[EFFECTS]
Em_ExFumeFact=StandardMesh(Ammobox_m1)
RadioHonolulu=StandardMesh(Ammobox_m1)
WaterUnderBridge=StandardMesh(Ammobox_m1)
Rouspov@hotmail.com
Map version : 1.0 |  |

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| Oahu The Pearl Harbor Project - User Comments |
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The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.
Total comments: 45 | Last comment: 07-03-2009 at 17:49
mokokawi Joined: October 7th, 2004 Posts: 65 | this is GREAT...it needs a good pearl harbor map.....i have one that came out a while back...but could'nt find any servers....i hope this one does...good job |
takiwa From: (Georgia) Joined: February 5th, 2003 Posts: 383 | very nice job, guys |
Raptor25 Joined: March 31st, 2003 Posts: 284 | awesome... |
Raptor25 Joined: March 31st, 2003 Posts: 284 | sorry for double post but if any servers are runing thsi map..please post |
bumsoft Joined: March 24th, 2004 Posts: 685 | map looks excellent, but it lacks surface painting. ah well, you don't need good textures to make a great map. |
Roofus Joined: June 6th, 2004 Posts: 242 | shoulda used FH.... |
Spitfire740 From: (Illinois) Joined: January 5th, 2005 Posts: 846 | I think it needs more american ships. In the real life photos, they where grouped togetehr in pairs (2's) and i only counted liek 6 american sips. But ti looks like a great mod. |
MurdererOfLuke2 Joined: April 25th, 2005 Posts: 89 | DAMNIT!! I seriously wish I hadnt deleted Bf1942, cause now I cant find the CD Codes and such |
raawwr From: (arizona) Joined: February 27th, 2005 Posts: 304 | i am gonna host some times |
rileyjams From: ( PA greenville) Joined: September 1st, 2003 Posts: 858 | needs a FH conversion |
FMXPsycho420 From: Joined: February 23rd, 2005 Posts: 4 | YAY!..the USS Maryland....the only ship to have brought all her guns up during the attack, it's good you've added it, not only that i'm from it but anyways, this map is byfar the best Pearl Harbor map i've ever played, and i agee it should be FH |
raawwr From: (arizona) Joined: February 27th, 2005 Posts: 304 | ok its called war so join if u have this! |
az09 From: (Indiana) Joined: August 4th, 2003 Posts: 413 | they took my idea |
joma0704 Joined: October 17th, 2003 Posts: 53 | oh man thats beutiful. my eyes have been blessed. DL right now |
West36 From: (Pennslyvania) Joined: February 19th, 2005 Posts: 170 | yeah, FH all the way! anyone up for that offer? could HH do it? |
OldGonorrea From: Joined: October 4th, 2003 Posts: 545 | FH and FH and FH all the time. Why not XWW2 conversion? Or DC? And so on? |
GREENBUD Joined: March 11th, 2003 Posts: 256 | just played the map and give it a 10/10
great work between all that put their time into this......
2 thumbs up......... |
tom99 From: Joined: March 1st, 2004 Posts: 149 | Yeah great work on the map.
Greenbud you should make a conversion, they're aways high quality. |
BillyChaka From: (Herndon VA) Joined: December 25th, 2004 Posts: 658 | Gonorrea. FH is better. tis the best BF mod ever. bar none. |
Homeisschool From: (Texas) Joined: February 5th, 2004 Posts: 897 | Ooooooh..... Shiny..... Can't wait to D/load.... |
Rouspov From: Joined: December 16th, 2002 Posts: 7 | i have a multi-mods patch for this map ,but, it have been left out because too many bugs was reported ... And the FH version was realy hot !!!..lol... even with the boats damage system problem... If anyone here created an extension for any mods available ; please submit it to our forum :
http://dynamic.gamespy.com/~bf42players/index.php?s=f623a7cad9fe7f334517ee8ac52328d2&c=5
I think the Transformer mod dedicate server is still running the beta 0.3 test version of this map and the owner doesnt seems to be around... do not join it with 1.0 |
CountChocula From: Joined: January 16th, 2005 Posts: 529 | just add .com's to the links... |
snotvod From: (betekom) Joined: March 21st, 2005 Posts: 7 | why is'nt USS Arizona added?
i think it was th greatest achievement of the japs at pearl harbor to sink this ship.
ah well, ill dl it anyway. |
BlackHawk_studios Joined: June 22nd, 2005 Posts: 1 | This map actually reproduce the second attack wave of the Japanese Empire... The USS_ARIZONA was destroyed in the first attack ... so we decide to put the USS_SHAW, MARYLAND and SUMMER .... And also because of LAG problems we decide to put only 3 destroyables boats ...
Hope you'll like it as we do ... |
bumsoft Joined: March 24th, 2004 Posts: 685 | you can't claim a pearl harbour map idea as your own... |
Dellpowered From: (kristiandsund) Joined: December 1st, 2004 Posts: 85 | I loved playing XWW2 and one day the server was empty 
would like to see this in Xww2. |
anubis431987 Joined: January 13th, 2005 Posts: 4 | I think it a very well done map, but the harbor needs to be bigger seeng how u can only fit a few ships in there and the textures are a lil fuzzy. other than that the map gets a 9/10 for trying as hard as it did |
Winston_Churchill7 From: Joined: June 5th, 2005 Posts: 9 | I can't get the game to see this map and i installed it and everything... any help?? |
West36 From: (Pennslyvania) Joined: February 19th, 2005 Posts: 170 | Have you extracted it to the correct folder? Browse through your BF1942 folder and in there is the levels folder, and it must be extracted to there. |
Winston_Churchill7 From: Joined: June 5th, 2005 Posts: 9 | No... i got it to work... but it only sees it on DCX for some reason...? |
BumbleBee Joined: April 23rd, 2003 Posts: 167 | You must have installed it to your DCX mod directory. Move it to the following directory:
"EA GamesBattlesfield 1942Modsbf1942Archivesbf1942levels"
Enjoy! |
West36 From: (Pennslyvania) Joined: February 19th, 2005 Posts: 170 | I'm sorry. I failed you. |
kollectable From: (Alpine, California) Joined: December 30th, 2004 Posts: 15 | Thanks so much for a great map, thanks also for making it sp/coop, I am on Satellite and to play on a server means to drive 30 miles to the city. |
jaflash Joined: June 8th, 2005 Posts: 30 | bahahahahaha |
_KaMaKaZi_ Joined: January 4th, 2005 Posts: 578 | Nice, would be extra sweet with some custom buildings to replace the vanilla berlin ones! |
Karl_Wernicke From: Joined: December 30th, 2004 Posts: 630 | That's terrific... can u make a FH version too, please..? Then I would be just PERFECT. |
West36 From: (Pennslyvania) Joined: February 19th, 2005 Posts: 170 | ^plus better buildings. maybe? |
ILOVEMODS From: (Conn.) Joined: May 28th, 2005 Posts: 253 | do more bots spawn than in the maps that came with the game? cause i see a lot of planes in the screenshots. |
BumbleBee Joined: April 23rd, 2003 Posts: 167 | It just looks like more. On a vanilla BF map there would be some bots on land and water; however, in this map ALL JAP BOTS are in the air. This makes an awesome experience on either team. |
OldGonorrea From: Joined: October 4th, 2003 Posts: 545 | Well it may be or maybe not, it is just your opinion. I like XWW2 more than FH in many ways. |
cluelessparatrooper From: Joined: June 15th, 2008 Posts: 14 | Wow! That map looks big! I can't wait to play it |
Zur1aga From: Joined: November 22nd, 2008 Posts: 1 | Great Map made ever  |
robertsonic Joined: January 19th, 2005 Posts: 20 | This map crashes when it is done loading; I followed the instructions in the readme to the letter. |
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