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Battlefield 1942 Downloads > Maps > Conquest:
Oahu The Pearl Harbor Project
Filename: o_ahu_pearl_harbor_project.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
22.25 MB
Unknown / Anonymous
6332
06-21-2005
Maps > Conquest


Average User Rating: 8.4
Number of Votes: 60
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Oahu The Pearl Harbor Project - File Description  


Description:
So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.

A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.

To learn more about this community project, join the team, present feedback, etc visit our forum here.

If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/



Oahu The Pearl Harbor Project - Screenshots  
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Oahu The Pearl Harbor Project - File Download Options  

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Download from Worldwide Mirror by FileFront Download Oahu The Pearl Harbor Project!



Oahu The Pearl Harbor Project - Readme  
Readme File:

----------------------------- O A H U -----------------------------

The Pearl Harbor community Project


Map for Battlefield 1942
Coop & Conquest gameplay mode
World size = 4096 x 4096

***** Install *****

Double click on O'ahu(1.0).exe and Use the "browse" button to select your "Battlefield 1942" Folder. Default Path = C:\Program Files\EA GAMES\Battlefield 1942

***** Description *****

So you've played Battlefield 1942 until your fingers are numb and your eyes are popping out of your head, yet you still feel this revolutionary game is missing something. You're right! Its missing a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor.

A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience.

To learn more about this community project, join the team, present feedback, etc visit our forum Here: http://dynamic.gamespy.com/~bf42players/index.php?c=5 .

If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/

***** Briefing *****

Pearl harbor, Oahu, Hawaii. December 7, 1941

This map reproduces the 2nd wave of the Japanese attack on pearl harbor. There's no flag to capture ...but 3 boats and 4 hangars must be destroyed by the Japanese before they run out of tickets. Americans have to defend 1 hangar at Ewa field and Bellows field , and 2 hangar at Wheeler. Also the U.S.S. Maryland near Ford island, the U.S.S. Shaw in the naval yard and the U.S.S. Summer at the submarine base.

***** Staff *****

Röµ§þðV : All around mapper and coder
BlackHawk : Public relations, research, movie co-producer
BumbleBee : Web developer, Oil spill texture (On behalf of Transformers Mod)
Elektroscience : Oil spill mode (On behalf of Transformers Mod)
Athomass : Material mapper
Orloprat : Researcher
Dnamro : Ai codes
Woody : Environment Sounds, Tester
elUDer : movie producer
Baltazar : Tester, actor
ZaqaZ : Tester, actor
Rocket : Tester, actress
Killer instinct : Tester
Bartholomé : Tester
Pyropred : Tester

.:: OTHERS ::.

Terragen : Heightmap and skybox generator
BF Single Player web site: AI knowledge bank
MOHPA : Messages on boats sounds
Red Baron Web Design : Website, Hosting, and Contact ticket system software

***** Autor's comments *****

One of the biggest issues that has plagued every Pearl Harbor map is lag. Many reasons cause lag and the ground texture is only one of em. All 209 tiles have been resized from 1024 to 256X256. That's why it look strange. Also, only 3 static boats in the harbor really help to fight down lag....

I've done my best to fix all bugs, but some of them remain.
-Dedicated server only works with content check disabled.
-Boats can be repaired from very far.
-Boats don't sink, they just disappear,lag festival when i set'em to sink.
-No multi-mods : when i set it up, codes became very complex, and the damn lag came back from hell !!

After about 4 or 5 months of work on this project,i'm totally exhausted with this map. Only the shadow took me a whole week to generate..lol.... Anyway, I feel satisfied with what I've done. There's still many spaces for improvements, but im not interested in working on it anymore, I've already done my best anyway. If you want to improve this map or add some models, skins, or just your suggestions and ideas: check the BFSP forum or Contact me for any help. Im keeping all archives and lightmaps in a safe place.

And to open the map with Battlecraft, you'll need this in your custom.lst :

[STRUCTURES]
guardtower_m1=StandardMesh(guardtow_M1)
PHhangar_m1=StandardMesh(Airfield_hangar_M1)
Alohatower_m1=StandardMesh(italytower_m1)

[PROPS]
Gato_m1=StandardMesh(Gato_Hull_m1)
Sunken_ship_m1=StandardMesh(Fletch_hull_L1)
oil_spill_M1=StandardMesh(oil_spill_M1)
Crapp_M1=StandardMesh(Wreck_Corsair1_M1)
Crapp2_M1=StandardMesh(Wreck_Corsair2_M1)

[VEHICLES_LAND]
Ewa_Hangar=StandardMesh(Airfield_hangar_M1)
Bellows_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar=StandardMesh(Airfield_hangar_M1)
Wheeler_Hangar2=StandardMesh(Airfield_hangar_M1)
PHhangar=StandardMesh(Airfield_hangar_M1)

[VEHICLES_SEA]
USS_Maryland=StandardMesh(Fletch_hull_M1)
USS_Shaw=StandardMesh(Fletch_hull_M1)
USS_Summer=StandardMesh(Fletch_hull_M1)

[EFFECTS]
Em_ExFumeFact=StandardMesh(Ammobox_m1)
RadioHonolulu=StandardMesh(Ammobox_m1)
WaterUnderBridge=StandardMesh(Ammobox_m1)

Rouspov@hotmail.com
Map version : 1.0


Oahu The Pearl Harbor Project - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 45 | Last comment: 07-03-2009 at 17:49

 #1 - great - 06-21-2005 at 12:04
mokokawi
Joined: October 7th, 2004
Posts: 65
this is GREAT...it needs a good pearl harbor map.....i have one that came out a while back...but could'nt find any servers....i hope this one does...good jobsmile

 #2 - 06-21-2005 at 12:19
takiwa
From: (Georgia)
Joined: February 5th, 2003
Posts: 383
very nice job, guys Rock

 #3 - 06-21-2005 at 12:37
Raptor25
Joined: March 31st, 2003
Posts: 284
awesome...

 #4 - 06-21-2005 at 12:41
Raptor25
Joined: March 31st, 2003
Posts: 284
sorry for double post but if any servers are runing thsi map..please post

 #5 - 06-21-2005 at 15:58
bumsoft
Joined: March 24th, 2004
Posts: 685
map looks excellent, but it lacks surface painting. ah well, you don't need good textures to make a great map.

 #6 - 06-21-2005 at 16:21
Roofus
Joined: June 6th, 2004
Posts: 242
shoulda used FH....

 #7 - 06-21-2005 at 17:55
Spitfire740
From: (Illinois)
Joined: January 5th, 2005
Posts: 846
I think it needs more american ships. In the real life photos, they where grouped togetehr in pairs (2's) and i only counted liek 6 american sips. But ti looks like a great mod.

 #8 - damn damn damn - 06-21-2005 at 19:27
MurdererOfLuke2
Joined: April 25th, 2005
Posts: 89
DAMNIT!! I seriously wish I hadnt deleted Bf1942, cause now I cant find the CD Codes and such

 #9 - 06-21-2005 at 20:09
raawwr
From: (arizona)
Joined: February 27th, 2005
Posts: 304
i am gonna host some times

 #10 - 06-21-2005 at 20:13
rileyjams
From: ( PA greenville)
Joined: September 1st, 2003
Posts: 858
needs a FH conversion

 #11 - 06-21-2005 at 21:02
FMXPsycho420
From:
Joined: February 23rd, 2005
Posts: 4
YAY!..the USS Maryland....the only ship to have brought all her guns up during the attack, it's good you've added it, not only that i'm from it but anyways, this map is byfar the best Pearl Harbor map i've ever played, and i agee it should be FH

 #12 - 06-21-2005 at 21:15
raawwr
From: (arizona)
Joined: February 27th, 2005
Posts: 304
ok its called war so join if u have this!

 #13 - 06-21-2005 at 22:54
az09
From: (Indiana)
Joined: August 4th, 2003
Posts: 413
they took my idea frown

 #14 - 06-21-2005 at 23:24
joma0704
Joined: October 17th, 2003
Posts: 53
oh man thats beutiful. my eyes have been blessed. DL right now Rock

 #15 - 06-22-2005 at 00:40
West36
From: (Pennslyvania)
Joined: February 19th, 2005
Posts: 170
yeah, FH all the way! anyone up for that offer? could HH do it?

 #16 - 06-22-2005 at 02:21
OldGonorrea
From:
Joined: October 4th, 2003
Posts: 545
FH and FH and FH all the time. Why not XWW2 conversion? Or DC? And so on?

 #17 - 06-22-2005 at 02:22
GREENBUD
Joined: March 11th, 2003
Posts: 256
just played the map and give it a 10/10

great work between all that put their time into this......

2 thumbs up.........

 #18 - 06-22-2005 at 03:28
tom99
From:
Joined: March 1st, 2004
Posts: 149
Yeah great work on the map.

Greenbud you should make a conversion, they're aways high quality.

 #19 - 06-22-2005 at 04:51
BillyChaka
From: (Herndon VA)
Joined: December 25th, 2004
Posts: 658
Gonorrea. FH is better. tis the best BF mod ever. bar none.

 #20 - 06-22-2005 at 07:55
Homeisschool
From: (Texas)
Joined: February 5th, 2004
Posts: 897
Ooooooh..... Shiny..... Can't wait to D/load....

 #21 - 06-22-2005 at 08:15
Rouspov
From:
Joined: December 16th, 2002
Posts: 7
Aaargh!!! humm... the link above doesnt work !!! mad anyway ... look for the BFSP Forum... http://www.planetbattlefield.com/battlefieldsingleplayer/

 #22 - mods supported - 06-22-2005 at 08:17
Rouspov
From:
Joined: December 16th, 2002
Posts: 7
i have a multi-mods patch for this map ,but, it have been left out because too many bugs was reported ... And the FH version was realy hot !!!..lol... even with the boats damage system problem... If anyone here created an extension for any mods available ; please submit it to our forum :
http://dynamic.gamespy.com/~bf42players/index.php?s=f623a7cad9fe7f334517ee8ac52328d2&c=5

I think the Transformer mod dedicate server is still running the beta 0.3 test version of this map and the owner doesnt seems to be around... do not join it with 1.0

 #23 - 06-22-2005 at 09:05
CountChocula
From:
Joined: January 16th, 2005
Posts: 529
just add .com's to the links...

 #24 - arizona - 06-22-2005 at 09:38
snotvod
From: (betekom)
Joined: March 21st, 2005
Posts: 7
why is'nt USS Arizona added?
i think it was th greatest achievement of the japs at pearl harbor to sink this ship.
ah well, ill dl it anyway.

 #25 - 06-22-2005 at 13:09
BlackHawk_studios
Joined: June 22nd, 2005
Posts: 1
This map actually reproduce the second attack wave of the Japanese Empire... The USS_ARIZONA was destroyed in the first attack ... so we decide to put the USS_SHAW, MARYLAND and SUMMER .... And also because of LAG problems we decide to put only 3 destroyables boats ...
Hope you'll like it as we do ... Beer! Beer!

 #26 - az09 - 06-22-2005 at 14:02
bumsoft
Joined: March 24th, 2004
Posts: 685
you can't claim a pearl harbour map idea as your own...

 #27 - 06-22-2005 at 14:39
Dellpowered
From: (kristiandsund)
Joined: December 1st, 2004
Posts: 85
I loved playing XWW2 and one day the server was empty frown
would like to see this in Xww2.

 #28 - Hmmmm - 06-22-2005 at 21:36
anubis431987
Joined: January 13th, 2005
Posts: 4
I think it a very well done map, but the harbor needs to be bigger seeng how u can only fit a few ships in there and the textures are a lil fuzzy. other than that the map gets a 9/10 for trying as hard as it did

 #29 - 06-24-2005 at 17:10
Winston_Churchill7
From:
Joined: June 5th, 2005
Posts: 9
I can't get the game to see this map and i installed it and everything... any help??

 #30 - #29 - 06-24-2005 at 17:59
West36
From: (Pennslyvania)
Joined: February 19th, 2005
Posts: 170
Have you extracted it to the correct folder? Browse through your BF1942 folder and in there is the levels folder, and it must be extracted to there.

 #31 - 06-24-2005 at 18:00
Winston_Churchill7
From:
Joined: June 5th, 2005
Posts: 9
No... i got it to work... but it only sees it on DCX for some reason...?

 #32 - 06-24-2005 at 19:36
BumbleBee
Joined: April 23rd, 2003
Posts: 167
You must have installed it to your DCX mod directory. Move it to the following directory:

"EA GamesBattlesfield 1942Modsbf1942Archivesbf1942levels"

Enjoy!

 #33 - 06-24-2005 at 20:34
West36
From: (Pennslyvania)
Joined: February 19th, 2005
Posts: 170
I'm sorry. I failed you.

 #34 - Thanks for a great map - 06-25-2005 at 10:34
kollectable
From: (Alpine, California)
Joined: December 30th, 2004
Posts: 15
Thanks so much for a great map, thanks also for making it sp/coop, I am on Satellite and to play on a server means to drive 30 miles to the city.

 #35 - lol - 06-25-2005 at 20:20
jaflash
Joined: June 8th, 2005
Posts: 30
bahahahahahaBeer! Beer!

 #36 - 06-26-2005 at 19:53
_KaMaKaZi_
Joined: January 4th, 2005
Posts: 578
Nice, would be extra sweet with some custom buildings to replace the vanilla berlin ones!

 #37 - 06-28-2005 at 05:09
Karl_Wernicke
From:
Joined: December 30th, 2004
Posts: 630
That's terrific... Rock can u make a FH version too, please..? Then I would be just PERFECT.

 #38 - 07-05-2005 at 17:09
West36
From: (Pennslyvania)
Joined: February 19th, 2005
Posts: 170
^plus better buildings. maybe?

 #39 - 07-10-2005 at 13:44
ILOVEMODS
From: (Conn.)
Joined: May 28th, 2005
Posts: 253
do more bots spawn than in the maps that came with the game? cause i see a lot of planes in the screenshots.

 #40 - 07-11-2005 at 21:13
BumbleBee
Joined: April 23rd, 2003
Posts: 167
It just looks like more. On a vanilla BF map there would be some bots on land and water; however, in this map ALL JAP BOTS are in the air. This makes an awesome experience on either team.

 #41 - #19 - 07-15-2005 at 12:57
OldGonorrea
From:
Joined: October 4th, 2003
Posts: 545
Well it may be or maybe not, it is just your opinion. I like XWW2 more than FH in many ways.

 #42 - 06-16-2008 at 14:40
cluelessparatrooper
From:
Joined: June 15th, 2008
Posts: 14
Wow! That map looks big! I can't wait to play itRock

 #43 - You can get this for FH! - 07-02-2008 at 09:45
Sergant_Bash
From: (Lyrestad)
Joined: October 22nd, 2006
Posts: 219
You can now get this map for FH at: http://www.pixel-fighter.com/modules.php?name=Maps&file=viewmap&title=Oahu&id=13

Made by the -=PFC=- team!

 #44 - 11-23-2008 at 21:05
Zur1aga
From:
Joined: November 22nd, 2008
Posts: 1
Great Map made ever RockTwo Thumbs Up!

 #45 - It Don't Work Right! - 07-03-2009 at 17:49
robertsonic
Joined: January 19th, 2005
Posts: 20
This map crashes when it is done loading; I followed the instructions in the readme to the letter.



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