[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Battlefield 1943
File Search





Battlefield 1942 Downloads > Mods > Total Conversions > Server Files:
Forgotten Hope 0.7 Dedicated Server Files (0.7)
Filename: forgotten_hope_v0.7_dedicated_server.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
193.5 MB
0.7
Forgotten Hope Devteam
10283
10-27-2005
Mods > Total Conversions > Server Files


Average User Rating: 8.2
Number of Votes: 57
Related Files:
Latest 5 Mods > Total Conversions > Server Files:
- Transformers Mod v2.0 Server Files
- BattleGroup 42 Server Files (v1.31)
- FinnWars Final Extended - Server
- Silent Heroes - Server Files (1.1)
- Eve of Destruction - Linux Server Files (0.46)

5 Other Files by Forgotten Hope Devteam:
- Forgotten Hope 2.26 2 0f 2 (2.26 full)
- Fogotten Hope 2.26 1 of 2 (2.26)
- Forgotten Hope 2.25 to 2.26 patch (2.25 to 22.6 patch)
- Forgotten Hope 2.15 Server Files (2.15)
- Forgotten Hope 2 Server Files (2.1)

 Site Center
 » About
 » Apply to Volunteer
 » Comments Guide
 » Contact
 » Information
    - FAQ
    - Site Rules
    - File Submission
    - News Submission
 » Jobs
 » Staff
 » Link to us

 Features
 » Players Currently Online
 » Interviews
 » Galleries
 » Reviews

 Battlefield HQ
 » Battlefield 1942
    - Road to Rome
    - Secret Weapons
 » Battlefield 2
    - Armored Fury
    - Euro Force
    - Special Forces
 » Battlefield 2142
 » Battlefield Vietnam
 » Patch Center

 The Files
 » Downloads
 » File Search
 » Submit Files

 The News
 » News
 » News Headlines
 » News Archive
 » Submit News

 The Poll
 » Archive
 » Current Poll
 » Vote Now
 » Submit A Poll

 Battlefield 2142
 » Armies
 » Awards
 » Downloads
 » Game Modes
 » Maps
 » Overview
 » Renders
 » Screenshots
 » Vehicles

 » Northern Strike
    - Downloads

 Battlefield 2
 » Armies
 » Awards
 » Documents
 » Downloads
 » Maps
 » Overview
 » Screenshots

 » Armored Fury
    - Armies
    - Downloads
    - Maps
    - Overview
    - Screenshots

 » Euro Force
    - Armies
    - Awards
    - Downloads
    - Maps
    - Overview
    - Screenshots

 » Special Forces
    - Armies
    - Awards
    - Downloads
    - Maps
    - Overview
    - Screenshots

 Battlefield 1942
 » Armies
 » Console Commands
 » Downloads
 » Maps
 » Overview
 » Screenshots

 » Road to Rome
    - Downloads
    - Features
    - Maps
    - Overview
    - Screenshots

 » Secret Weapons
    - Downloads
    - Features
    - Maps
    - Overview
    - Screenshots

 Battlefield Vietnam
 » Downloads
 » Overview
 » Screenshots

 BF2 Official Servers
 » Server Policies

BF2 Ranked:
76.74.237.35:16573

BF2142:
72.232.218.98:16567
72.232.218.99:16567

BF42:
69.9.176.105:14568

FH2:
208.79.93.176:16567
195.22.100.139:16567

 The Community
 » Links
 » Battlefield Forums
 » Battlefield 1942
    - Modding & Editing
    - Problems & Errors
    - BF: Secret Weapons
    - BF: Road to Rome
    - Off Topic
    - Mod Reviews
    - Clan Discussion
    - Servers

 » Battlefield 2
    - General Discussion
    - Modding & Editing
    - Problems & Errors
    - Clan Discussion
    - Servers

 » Battlefield Vietnam
    - General Discussion
    - Modding & Editing
    - Problems & Errors
    - Clan Discussion
    - Servers

 » Submit PotD
 » PotD Archive





Forgotten Hope 0.7 Dedicated Server Files (0.7) - File Description  


Description:
As promised, Forgotten Hope has released the dedicated server files. Server Admins, get your servers ready to rumble with players. Lock and Load Soldier!



Forgotten Hope 0.7 Dedicated Server Files (0.7) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Forgotten Hope 0.7 Dedicated Server Files!



Forgotten Hope 0.7 Dedicated Server Files (0.7) - Readme  
Readme File:
FORGOTTEN HOPE MODIFICATION (NOT FOR RESALE)

INTRODUCTION:

We do not promote any actions or beliefs of Nazism nor Japanese Imperialism.
If this is distributed to any country where it is illegal to display or distribute any Nazi or imperial imagery,
then you as the user, assume full responsibility, risk and liability, legal or otherwise,
associated with the use of these files.

HISTORY:
**********************************************************************
VERSION 0.70 RC2 DEDICATED (INTERNAL VERSION DATE 16.10.2005)
- Removed sounds, textures, lightmaps, movies & music

**********************************************************************
VERSION 0.70 RC2 (INTERNAL VERSION DATE 16.10.2005)

Maps:
- Fixed incompletely packed Berlin-1945-Streets
- Fixed partially locked Japanese planes on Midway-1942
- Fixed duplicated carriers on Midway-1942
- Fixed Midway-1942 objectives
- Fixed capitalisation and sorting of map names
- Removed pegasus from localisation

Code:
- Toned down Ark Royal AA->land effects

Texture:
- Fixed T34(etc) textures
- Added some night textures

**********************************************************************
VERSION 0.70 RC1 (INTERNAL VERSION DATE 08.10.2005)

Maps:
- Fixed Saipan
- Fixed Pavlov
- Midway: removed MC textures
- Midway-1942 (quonset_destroyed plus code)
- Skin paths (japanese planes, camo german tanks, etc)
- Kharkov winter (removed Yak from start, AA and arti locked)
- Berlin Streets (classes, random german uniforms, added kits, loading screen, lighting, planks collsions)
- Eastern Blitz (coal mine lights, decreased view distance)
- Added sherman sandbagged in some maps
- Tobruk (added sahariana)
- Alamein (added bug (hope not! -ctz))
- Alpenfestung - fixed floating bunker
- Arnhem - Fixed 6pdr inside a building, replaced panther D by more historically accurate panther G and
replaced StuGIIIG by StuGIIIGRandom, the one with the skirts
- Battle Of Makin - Removed a bush that was right in front of an MG position
- Battle Of Orel - Fixed MG kit inside a bunker floor
- Battle Of Stalingrad - Raised 3 ammoboxes from the ground. Also replaced the tigerwreck by a more
historically correct panzer3j wreck
- Battle Of Valirisk - Removed hidden ammobox, replaced historically incorrect T34/85 wrecks by T34/76 wrecks.
- Counterattack - Fixed floating chair, also replaced the S35 in the town by a R35 (A shame to have it
in the mod and not use it, right?)
- Prokhorovka - Fixed AT gun stuck in barbed wire, replaced historically very incorrect panzerfaust30
kits by M35 kits. Also replaced historically incorrect G43 spawnkit
- Lot of other changes

Models:
- Added vehicle : Typ 87 VW DAK (VWDAK)
- Added L1 Models/skins to Matilda II (all 4)
- Added L1 Models/Skins to Kublewagen and Kublewagen DAK
- Added Wreck Models/Skins to Matilda II (All 4)
- Added Wreck Model/Skin to KublewagenDAK
- Fixed Flickering double side faced on 30 Cal Hull MG
- Fixed Welding problems on Ford_GPA
- Fixed Turret Lod05 on PZIIIJ-Early
- Fixed Turret Lod05 on PZIIIJ-DAK
- Fixed Turret Lod05 on PZIIIM-DAK
- Fixed Turret Lod02-Lod05 on Stuart M3 Honey
- Fixed alpha bug in halftracks
- Fixed polish missing meshes
- Skirts in Brummbar
- Added random german uniforms
- Optimized T-26
- Fixed ps_hbr_building (finally)
- Lot of other changes

Sound:
- New PZ3 cannon sounds (all variants)
- Added final version of FH music
- Fixed rifle grenade missing sound
- Fixed aircraft/other destruction missing sound
- Fixed landmine/other missing sound

Code:
- Fixed spawngroups general bug
- Updated Col Meshes with Spaced Armor Values on Matilda II
- Fixed Daimler right rear wheel rotated 180 when in motion
- Added sahariana
- Added VW
- Changed FordGPA spawnpgroups
- Breda37 reverted to be like other deployables
- Breda37 sights & camera tweaked
- Lot of other changes

Texture:
- Added: Soviet Stuart Light Tank Skins (main/Lods/Wreck)
- Added: Soviet Ford GPA Skins (Main/Lods/Wreck)
- Added: DAK Skin for PZIIIJ Early
- Adjusted Bazooka to olive color
- Adjusted & weathered Red/white Guard Shack
- Removed many unused textures

**********************************************************************
VERSION 0.68K (INTERNAL VERSION DATE 2.10.2005)

Map changes:
Kharkov Winter (vehicles change)
Liberation of Caen (canadian flag)
Pegasus (antiswimmers fix)
Ramelle Neuville (removed songs)
Rheinuebung (added last version)

**********************************************************************
VERSION 0.68J (INTERNAL VERSION DATE 29.09.2005)

Pavlov: substituted tiger wreck with panzer 3 wreck
Bocage: P47 rocket replaced with P47 bomber
Kharkov Winter: removed second KV1
Caen: some vehicles changes and spawnpoints
Ramelle: Adjusted bleed, and some minor changes
Aberdeen: - Replaced 5 Pz3Js with Pz3J earlys.
- Added another Sdkfz 7 with 88.
- Moved the Pz2s away from the Pz3s.
- Removed the Valentine MkII.

Sounds:
Australian voices fixed
Ramelle sounds fixed and added in sound.rfa

Objects:
Removed knife in BAR and FG42 classes
Some vehicles fixes

**********************************************************************
VERSION 0.68I (INTERNAL VERSION DATE 25.09.2005)

Map changes:
- Kharkov_winter-1941
* Replaced JU88 with JU87
* Added static antiair defences to each base
- Battle_of_Orel-1943
* Vehicles changes
- Saipan-1944
* Replacement (incomplete packing in 68h)
- Ramelle_Neuville-1944
* Fixed worldkits on custom kits
* Added antibasecamp
- In_the_Hell_of_Bocage-1944
* Fixed worldkits on custom kits
* Added antibasecamp

**********************************************************************
VERSION 0.68H (INTERNAL VERSION DATE 22.09.2005)
Map changes:
- Adak
- Battle of Orel
- El Alamein
- Gazala
- In the Hell of Bocage
- Kharkov Winter
- Liberation of Caen
- Midway-1942
- Pegasus
- Ramelle Neuville
- Saipan-1944
- Sector 318
- Seelow Heights

Weapons:
- Beretta 38 rescaled
- Suomi fixed
- Tons of other tweakings

Objects:
- New T-34 tracks
- Added AT-HE in tanks [removed - networking problems]
- Added sahariana (WIP, needs crash fix)
- Added Priest kangaroo
- Added Stug3G skirts
- Added kubelwagen wreck
- Added Sahariana
- Fixed Gaz67Open
- Added New tracks and animations to T-Series Tanks.
Adjusted load wheels for more realistic handling.
- StuG3GRandom: 50/50 random spawner for StugG3G and StugG3G_Skirts
- Pz747(r): fixed glitch with AI code for bow mg
- Recolored the summer versions of the KV1, KV2, BT7, ZIS3, ZIS5, and SU76 to match the T34s and each other
- Fixed height and wreck skin glitch with the zis3 wreck
- Adjusted the specular and glossiness of the Zis5

Sounds:
- DT1928: replaced weak generic mg fire loop with better bow mg fire loop

Mesh & Texture:
- Stug3G scurzen meshes
- New Wreck Models to Kuble and KubleDAK
- Adjusted Crusader dazzle skin to match other dazzle tanks.
- Winter skins for scurzen equipped StugG3G

**********************************************************************
VERSION 0.68G (INTERNAL VERSION DATE 15.09.2005)

Map changes:
- Battle of Orel (major changes)
- Falaise Pocket (added M4A1 sandbagged)
- Invasion of the Philippines
- Operation Blakknight (removed push and other changes)
- Rheinuebung (diferent layout and other changes)
- Saipan-1944 (lightmaps and small changes + more)
- Sector 318 (added M4A1 sandbagged and mustang skin)
- Tobruk (Pak38)
- Aberdeen
- Bombing the Reich minimap
- Desert Rose
- Added Stuart M3 Honey and Stuart M3A1 in various maps
- Adak: Fixed Texture paths
- Adak: Added StuartM3A1
- NEW MAP: In the Hell of Bocage (fixed sound related assert)
- NEW MAP: Ramelle Neuville

Weapons:
- BerettaM1934 - Reduced mags to 3 (was 4), changed to cal38projectile (weaker)
- BerettaM1938 - Adjusted Mag size, # of mags, ROF, reload, reduced recoil and increased accuracy, changed to 7,62shortProjectile (M38 used an early "assault rifle" round) ***this could be too deadly a SMG
- Breda37 deploy - made new deployable system, fixed wallhack ability (for good?), needs camera adjustment
- Carcano - gave it 6 round clips, 6.5mm projectile
- CarcanoCarbine - incread mags to 6
- Ruby - increased ROF
- RandomFreTankCommander - Adjusted ROF
- RandomGBTankCommander - Adjusted ROF
- RandomGerTankCommander - Adjusted ROF
- RandomJapTankCommander - Adjusted ROF
- RandomP38Ruby - Adjusted ROF
- RandomPolTankCommander - Adjusted ROF
- RandomRusTankCommander - Adjusted ROF
- RandomUSTankCommander - Adjusted ROF
- SuomiKP31 - Adjusted mags, mag size, ROF and made behavior like Tommygun (but less recoil)
- Thompson - Adjusted to 20 rounds/clip

Menu:
- Some icons saved without mipmaps

Objects:
- Trucks L1's
- Puma, m13_40 and m13_40_Auss crash fixed (I hope)
- Sherman M4A1 sandbagged (included random variant) added and other sherman fixes
- Dithmarschen and Liberty_Jeremiah_O_Brien change
- Added japanese turtlemine and new japanese engineer class
- Many handweapons code changes
- Pz747(r): fixed bug that made the wrong icomn appear in PCO3 and 4
- T34: Added code for randomizing turret
- T34-85: Added code for randomizing turret
- Fixed Track skew on Matilda II
- Fixed Lod Distance settings on L1 models for:
A6M2-N, AichiVal, AichiVal-R, AichiVal-T, B17, B25
B26, Catfish, SBD, Corsair, Cub, Defiant, Devastator,
Hellcat, Kate, N1K1, P47D, Wildcat, YellowCub, Zero

Sounds:
- Added FHR handweapon sounds
- Edited aussie voices

Standardmesh & Texture
- Added sloped hull in tanks and other standardmesh fixes
- Added mustang Big Beautiful Doll and Pacific P-47, plus other skin fixes
- Added Texture: P47D "Mary Lou" Pacific Skin
- Added vehicle: StuartM3Honey
- Added vehicle: StuartM3A1
- Fixed vehicle: Kubelwagen (both versions) Windshield not showing up
- Fixed vehicle: KubelwagenDAK 2-sided hull texture



**********************************************************************
VERSION 0.68E (INTERNAL VERSION DATE 25.08.2005)

pps43 coded, needs texture.
carcano and carcanocarbine coded, needs texture
beretta m1938 coded, needs texture. very unfinished
suomikp41 coded, needs texture. very unfinished
ptrs: large viewshake on fire and aim
increased ptrs mindev

fixed(?) fordgpa and puma network info crashes - needs testing
fixed 5cmkwk projectile matid
fixed pak38 projectile matid
fixed beretta m1934 animation (missing merge from last update)

readded map Operation Aberdeen
.....and a ton of not documented changes/fixes......................
**********************************************************************
VERSION 0.68D (INTERNAL VERSION DATE 06.08.2005)
added Canadian Icons
added more kit world models
added a ton of new updates and map Midway 1942 (updated version)
added a few new vehicles and vehicle versions (like the ford gpa)
added beretta m1934 code (not in any kits yet)
added daimler many fixes for new model
added bren 3p view fixed for new model
added british/africa THMC19 skin

fixed shelleject
fixed several textures
fixed some animations
fixed coax MG42 soundcoding
fixed Puma collision damage
fixed Random Shotgun/M1Carbine weapon
fixed churchill can no longer shoot itself
fixed fmw35 ammo lowered, reload animation removed
fixed a crash bug
fixed several ai fixes for vehicles

improved puma code+model
improved several other vehicles (some skin and some modelling wise)

delete objects/effects/e_bulletsmoke
removed bulletsmoke

known bugs and will be fixed in the next version:
-Icons for the Flame and regular versions of the Soviet T34s mixed up
-dots showing crew positions (T34) need to have their locations adjusted
**********************************************************************
VERSION 0.68C (INTERNAL VERSION DATE 23.07.2005)
added weapon FMW35
added weapon beretta
added stationary gun KWK (PEGASUS GUN)
added Vehicle Daimler MK1
added bullet FX gfx ( testversion)
added a ton of worldkitmodels
added several sounds

updated Bazooka
updated Bren
updated STG44
updated explosion fx (less perfomance wasting)
updated Karelia
updated Battle of Pavlov
updated liberty ship class collision boxes
updated "Pega_garagewall_brick.dds"

fixed Gold Beach
fixed kit crashbug (landmine)

added a few more smaller fixes & updates
**********************************************************************
VERSION 0.68B (INTERNAL VERSION DATE 11.07.2005)

added new damage system
added ptrs
added ai fix (church)
added a ton of fixes & stuff from rad (too much too list)
added new texture folders GENERAL_JAP_ARMY and GENERAL_JAP_SNLF
added deleted sounds Type 92 Nambu MG / Sten / No2
added sound code for Grenade97
added new weapons RandomGerGrenadier30Faust (2 grenades: 1 Faust30), RandomGerGrenadier100Faust (2 grenades: 1 Faust100), RandomGerGrenadierRG (2 grenades: 1 rifle grenades), RandomMarineEngineer (2 carbine: 1 winchester), RandomBritGrenadier
UPDATED with handweapon mod: All pistols, SMGs, semi-autos, rifles, sniper rifles, carbines, LMGs, Rifle grenades.
added camerashake to vehicle mounted, tripod, stationary machine guns
added animation files for new random kits
added Random weapon icons

removed VEHICLE STAGHOUND (ALL VERSIONS)
removed texturefolder (GENERAL_JAP_WINTER)

moved Wreck_Aichi1_o.dds from SPECIAL_JAP_PACIFIC_1939_SPRING to Levels/midway

tweaked "Pavlov" standardmesh

changed VEHICLE/AIR/KATE - changed torpedo to Ammotype 7 so it can reload on japanese carriers
changed VEHICLE/LAND/20mm_Oerlikon - changed magsize, # of mags, and reload time
changed VEHICLE/LAND - Locked driver when occupying gunner position in SP artillery (katyusha, wespe, priest, sexton, t19hmc)
- added camshake to AA Bofors and 20mm Oerlikon...
changed VEHICLE/SEA/PT_Boat636 - Increased HP from 150 to 350 (too susceptible to mg fire)
changed TOBRUK.tga loading screen format
changed SOLDIERS - Arms are now equal to Torso in taking damage

kits:
ITEMS
BritKit/1GB_AssaultNo4RG
2GB_AssaultNo4RG
2GB_AssaultNo4RGPara
3GB_AssaultNo4RGPara

CanadianKit/2Canadian_AssaultNo4RG

GerKitDesert/FortificationMortar - kit had a mg34, I gave it a mortar. Bug found on Desert Rose.

GerKitDesert/2DAK_GrenadierK98RG
3DAK_ATPzB35(p)Mine

GerKit/1German_GrenadierK98RG
2German_GrenadierK98Faust30
2German_GrenadierK98Faust100
2German_GrenadierK98RG
3German_GrenadierK98Faust30
3German_GrenadierK98Faust100
3German_GrenadierK98RG

3German_ATPzB35(p)Mine
2German_AssaultG43WN (no more rifle grenades)
German_SniperK98 (has pistol, no radio)
4German_SupportMg34Dime - has both handheld and deployable for testing purposes
4German_SupportMg42Dime - has both handheld and deployable for testing purposes

GerKitWinter/Same as Gerkit but winterized for helmets

USKit/Marine/5USMC_RandomM1CarbineWinchester


reduced camerashake for LMGs

updated several maps... here are some updates/fixes listed:
WAKE - fixed beached destroyer, readded parts of 0.67a update, updated texture paths
TARAWA - fixed floating objects, updated texture paths, added RandomMarine Engineer
MAKIN - revamped vehicle loadout: less planes, no battleship but with LCT instead as only allied tank spawn.
More emplacements, locked tanks, more vegetation. Changes made by Real-BadSeed (as a test for application).
Added RandomMarineEngineer
SAIPAN - CORAL SEA - Added clouds, updated texture paths
IWO JIMA - Added RandomMarineEngineer, updated texture paths
PHILIPPINES - updated texture paths
BATTLE ISLE - updated texture paths
ADAK ISLAND - Updated texture paths
**********************************************************************
VERSION 0.68A (INTERNAL VERSION DATE 14.06.2005)
fixed tons of bugs

tweaked the italian tanks
tweaked a ton of other stuff

deleted bf1942\levels\Battle_of_Pavlov-1942\Objects\Items (next full version)

added anty basecamp objects + scripts
added missing effects + textures
updated some maps
**********************************************************************
VERSION 0.68 (INTERNAL VERSION DATE 29.05.2005)
removed Merciless content

added new panther sound (all panthers)
added new stug3g sound
added new mg42 sound
added map Pegasus
added map Pavlov
added VEHICLE all the Panzer3 versions
added VEHICLE GAZ Jeep
added VEHICLE Civil Cars
added VEHICLE T26
added VEHICLE HT130
added VEHICLES the italian tanks
added static Orthodox Church

tweaked mg42 sound coding + effects
sniper scope reticles

fixed last flag in Battle of Foy (thank you TT)
fixed Zis5 wreck
fixed enterprise hull
fixed StuG3G water armor problem with collision mesh
fixed Somua water armor problem with collision mesh
fixed at guns disappearing at short/medium distances

Changed date for Kharkov loading screen

===> tonns of sound bugs due to missing files & wrong coding (will be adressed in later versions)

Non AI Level Updates:

Alpenfestung
-slightly lowered active radar bunker

Breakthrough
-Reordered and renamed control points
-Shifted sandbags in E2 lower so 6pdratgun can shoot over them

Kasserine Pass
-Fixed some floating objects
-Replaced panzerfaust with gebalte ladung in spawn menu

Kharkov Winter
-Lowered flag capture radii
-Redid loading screen with proper date

Supercharge
-Replaced PIAT and Panzerfaust kits with AT rifle kits

Zielona Gora
-removed two floating trees

WAKE ISLAND
Added crate to fix beach slit trench
Replaced Mutsuki with Hatsuzuki
Expanded reef
Removed submarine
Added crate to fix beach slit trench
Replaced Mutsuki with Hatsuzuki
Expanded reef
Removed submarine

GUADALCANAL
Fixed statics, soldier and objectspawns in main bases


CORAL SEA
Fixed enemy airplane hijack bug

TARAWA
Fixed numerous static/terrain placement bugs.


and several other fixes + additions .... i forgott to list...
**********************************************************************
VERSION 0.67A (PUBLIC VERSION DATE 11.03.2005 /FINAL!)
fixed Battle OF FOY (table removed, score bug.......)
fixed seelow
fixed prokhorovka
fixed coral sea statics

added cap order to push maps (minimap) (foy,blackknight,alpenfestung)
added a few more nighttextures for blackknight
readded old menue and loading music

balanced KHARKOV OUTSKIRTS
balanced blackknight
balanced meuse river line
balanced supercharge
balanced eastern blitz
**********************************************************************
VERSION 0.67 (PUBLIC VERSION DATE 23.02.2005 /FINAL!)
fixed Kharkov Outskirts SP CTD
fixed sherman track teeth

updated spawners from some maps
updated several textures
updated stg44
updates several maps
added first MC replacement Textures
added seperate marder2 model & texture files
added FH MAIN THEME & FH LOADER THEME music
**********************************************************************
VERSION 0.66E (INTERNAL VERSION DATE 18.02.2005 / PRE FINAL?)
fixed Wespebattery AI crash
fixed C47radio AI problem
fixed M4A1 mortar aiming
fixed Wurfgerät 40 range
fixed Apache handling
fixed FH_Bunker_10 Ai problem
fixed Kharkov Outskirts ctd (finally?)
**********************************************************************
VERSION 0.67(66D) (PUBLIC VERSION DATE 14.02.2005 note: NOT PUBLIC RELEASE! DUE TO MISSED CTD BUG!)
fixed 1 Russ Officer Icon
fixed NCO, Lt Helmet
fixed Somua/Pz739 track animation speed
fixed Ai crash FH_ammoCrateComplex_m1
fixed AI crash FH_ruscottage3_cl_m1
fixed Bishop AI bug
fixed PTRD exploit
fixed Guadalcanal
fixed Remote bomber "Jump of Death"
fixed locked Arty coop problems
fixed Kharkov Outskirts ctd
fixed a few statics objects

altered M4A1 Sherman right track position
altered bar1918

updated MAP Seelow heights
updated MAP Meuse River Line
updated MAP Kasserine Pass
updated MAP El Alamein
updated MAP Gazala
updated MAP Guadalcanal
updated MAP Kharkov Outskirts (added some Wurfgerät40 spawners)
updated MAP Adak Island (Replaced the Ho-Ki (alt spawns at airfield with GMC) with the Type 94 Truck / Replaced mobile Artillery on hill (Wespe/Priest) with Ho-Ki and M3 Halftrack)
updated Panzerschreck rocket
updated col boxes for french buildings
updated a few textures
updated precache.con files for a lot of maps
updated RPG43

added sp mode for meuse river / kharkov outskirts / battle of foy
added fixed Ma202 hull
added new version Type88DPGunArtillery
added Albatross (no code yet)
**********************************************************************
VERSION 0.66c (INTERNAL VERSION DATE 09.02.2005 / PRE FINAL?)
fixed 5 ger winter G43 icons
fixed Bunker6/Peleliu underground ladders
fixed pepeliu u torches
fixed some icon issues
fixed M4A1 right side wheels not showing texture
fixed M4A1 not using L1, wreck
fixed opel ammo supply depot
fixed airammobox supply depot
fixed Liberty Static Coll enabled
fixed lightmap problems with russian cottages
fixed willy windows
fixed komissar cap size problem

increased C47Radio reloadtime

decreased C47radio flying heigth

added M4A1ShermanDDay
added remoteJu52
added Ju52Radio
added Wurfgerat40
added STATIC eu_church_closed_m1
added STATIC FH_ammoCrate_m1
added STATIC FH_ammoCrateClosed_m1
added STATIC FH_ammoCrateComplex_m1
added STATIC FH_ammoCrateOpen_m1
added STATIC FH_ammoCrateShell_m1
added STATIC FH_ruscottage2_cl_m1
added STATIC FH_ruscottage3_cl_m1
added STATIC FH_ruscottage_cl_m1
added STATIC Lenin_m1
added STATIC stein1
added STATIC stein2
added STATIC flagbaseAxis_m1
added STATIC flagbaseAllieds_m1
added realistic flak38 & vierling sounds
added different sound effects for aa guns & 20mm plane guns (hated to have for all the handgrenade sounds)
added MAP Kharkov_outskirts-1943

removed rafts dying in the water

moved Sherman ElAlamein idler wheels

renamed MAP rivertown to meuse river line

replaced AA Mg42 with Mg34

updated MAP Supercharge
updated MAP Seelow Heights
updated MAP Kasserine Pass
**********************************************************************
VERSION 0.66b (INTERNAL VERSION DATE 01.02.2005)
updated Flak18 (sm/rs file)
updated WZ28
updated vehiclelist
updated random german tanks with new panthers

added TEXTURE different cammo sets for goliath (LOD skin missing)
added TEXTURE additional uniform sets (sleeves missing)
added PantherA
added PantherG
added M4A1 Trackset
added M4A1ShermanTorch
added M4A1ShermanElAlamein
added Nailclub
added fixed MarkVI
added german sailor classes
added 45mmL46 damagecode
added Flak18artillery
added some icons
added some m4a1 skins
added C47Radio desk
added MAP Battle_of_Foy (VERSION 2.0)
added MAP Rivertown-1944
added STATIC FH_painting1
added snow fall code + graphic (THANK YOU NORWEGIAN RESISTANCE)

fixed Typhoon lodstep distance
fixed Fw190 aileron lodsteps
fixed broken Tiger coax mg ammocount
fixed Wz30 Hmg code
fixed Luger Icon
fixed Mortar Exit position
fixed Sexton guncode
fixed BT7 guncode
fixed ShermanJumbo mg position
fixed Stug3Gcamoedition bush position
fixed Greyhound water damage
fixed Greyhound aiming
fixed universal Carrier drivers position
fixed FH_frenchbarn_closed
fixed FH_lrgfrenchfarm_closed
fixed FH_smlfrenchfarm_closed
fixed a ton of 11 & 22 khz sounds
fixed FRENCH townhouse furniture
fixed Somua hull
fixed BT42 material ID´s
fixed PUSH mode model
fixed Valentine models
fixed KT hull

increased Afri_Bush billboard distance
increased Push cage kill radius
increased GoliathRadio reload time
increased Ma202 agility
increased HP f the "big birds" (Lancaster, TB3.... etc)

decreased stationary MG firing arc

replaced static Goliaths model
replaced Bulge repairpads with "Allied only" ones

changed MG42 bipod kit model
changed Swordfish-DC position on Carrier
changed MAP Rheinübung / added german seaman class
changed MAP Eastern Blitz / viewdistance + a coalwaggon in front of the mine
changed MAP Desert Rose / spawntimes of the vehicle
changed MAP El Alamein
changed MAP Seelow Heights / PLEASE CHECK THIS MAP HDN! FOR SP CODE!
changed MAP Tobruk / decreases axis tank spawntimes, increases Matilda II spawn time and spawns on Axis capture of frontline middle base. Removes one Hurricane and adjusts spawn times.
changed MAP Tarawa, removes B25
changed MAP Supercharge
changed MAP Kasserine_Pass-1943
changed MAP Prokhorovka-1943

delete menu/texture/weapon/P08
delete texture/m4a1euturret
delete texture/m4a1euhull
**********************************************************************
VERSION 0.66a (INTERNAL VERSION DATE 16.01.2005)
added VEHICLE Tsurumi
added VEHICLE Bishop
added VEHICLE ValentineII
added VEHICLE (VERSION) ValentineII_desert
added VEHICLE ValentineIII
added VEHICLE (VERSION) ValentineIII_desert
added VEHICLE BT42
added WEAPON P08
added WEAPON Ruby
added STATIC FH_FRtwnhse1_m1
added STATIC FH_FRtwnhse2_m1
added STATIC FH_FRtwnhse3_m1
added STATIC FH_FRtwnhse4_m1
added STATIC FH_FRtwnhse5_m1
added STATIC FH_FRtwnhse6_m1
added STATIC FH_FRtwnhse7_m1
added STATIC FH_FRtwnhse8_m1
added STATIC FH_FRtwnhse9_m1
added STATIC FH_FRtwnhse10_m1
added STATIC FH_FRtwnhse1_cls_m1
added STATIC FH_FRtwnhse2_cls_m1
added STATIC FH_FRtwnhse3_cls_m1
added STATIC FH_FRtwnhse4_cls_m1
added STATIC FH_FRtwnhse5_cls_m1
added STATIC FH_FRtwnhse6_cls_m1
added STATIC FH_FRtwnhse7_cls_m1
added STATIC FH_FRtwnhse8_cls_m1
added STATIC FH_FRtwnhse9_cls_m1
added STATIC FH_FRtwnhse10_cls_m1
added STATIC FH_FRtwnhse1_des_M1
added STATIC FH_FRtwnhse2_des_M1
added STATIC FH_FRtwnhse3_des_M1
added STATIC FH_FRtwnhse4_des_M1
added STATIC FH_FRtwnhse5_des_M1
added STATIC FH_FRtwnhse6_des_M1
added STATIC FH_FRtwnhse7_des_M1
added STATIC FH_FRtwnhse8_des_M1
added STATIC FH_FRtwnhse9_des_M1
added STATIC FH_FRtwnhse10_des_M1
added STATIC FH_woodpile1
added STATIC FH_frenchbarn_closed
added STATIC FH_lrgfrenchfarm_closed
added STATIC FH_smlfrenchfarm_closed
added STATIC FH_haystack4_m1
added STATIC FH_haystack_sn1_m1
added STATIC FH_haystack_sn2_m1
added spawner RandomPantherDJagdpanther
added spawner RandomPantherDKingtiger
added battleship radar (yamato)
added scream to suicide charge
added Swordfish-DC (Depth charge)
added M4A1(76mm) (WIP)
added KGun
added 5 Charlie sector specific classes
added new push code
added WEAPON RPG43
added class 4 russ tankhunter RPG43
added M4A3(76mm)
added M4A1Sherman (WIP)
added 45mmATGun (WIP)
added random pistols
added new BAR1918 kit model
added modified ships cockpit
added flameexplosion to flametanks
added Wz28 (polish LMG)
added ary ability to StuG3b
added Panzerschreck ammo backpack
added SVT40sniper camshake

coded peleliuUnd1_m1 (need the torches), ladder change
coded US equipment
coded Russian officers hat
coded 40cm artillery damage (lol?)
coded Volcano
coded GoliathRadio (Control desk)
Coded BrokenTiger

increased mortars range a tad
increased Typhoon Lod distances
increased Jungle plant billboard distance

restored medics self heal ability

modified Yamato aiming

removed Elefant MGunner till further notice

reduced MG34/42 number of tracers

changed german mg34 kit model to default
changed C47 spotter kitmodel
changed dest stonebridge wreck code
changed Bangalore deploy sound

created Liberty_Tender

deleted objects/buildings/common/Pck

modified Sg44-zf sight

fixed Val continuous diving
fixed SVT40sniper animations
fixed Stationary_Binoculars trigger
fixed Mas38 PoV
fixed Betty bow Mg autoreload
fixed german desert MG34 to have modele37 grenade
fixed Sherman 75mm penetration capability
fixed Deck gun elevation speed
fixed Active Bank seat 2 cam position
fixed Sub Deckguns elevation speed
fixed Sherman-POA Ammo icon
fixed Wildcat L1
fixed Mas38 stats
fixed Stone damage against armour
fixed Geb Ladung effects
fixed Type96 kit being invisible
fixed Knifebug (again)
fixed Jap bomber spotter icon
fixed AT rifle damage against planes
fixed flamethrower damage against armour
fixed opel Blitz wreck coll
fixed Sound/44kHz/lkw2start.wav
fixed lag issues on some maps
fixed some night textures

improved balancing on some maps

readded map seelow heights
**********************************************************************
VERSION 0.66 (PUBLIC VERSION DATE 27.12.2004)
added menue icons for tankhunter + mines + japanese suicide class
added missing waco icon
added somua wreck texture
added several icons

updated some textures
updated flamer sounds
updated singleplayer code on a few maps

fixed jagdpanther uvw errors
fixed Battle Of Makin flagbase3_m1
fixed byte/size errors with FH_lrgfrenchfarm and FH_smlfrenchfarm
fixed french + polish arm/sleeve texture
fixed random weapon icon size
fixed para spoter weapon icon for us c47 spotter
fixed seelow heights CTD bug
fixed smaler stuff on several maps
fixed puma wreck texture

known bugs:
Battle of Stalingrad:
Russian PTRD class gets Bazooka
1P_Jeep_Str_M1 (has alpha bug)
caen british flag instead of canadian flag
**********************************************************************
VERSION 0.65j (BETATEST VERSION 7)
fixed all LKW sounds
fixed Ju88A blowing up on spawn
fixed NKL26 crunchy sound
fixed a ton of other stuff

added flame t34 (2 versions)
added a few other things

updated panther skins

added jagdpanther skin variations
**********************************************************************
VERSION 0.65i (BETATEST VERSION 6)

fixed Zero cannon Rof
fixed Wildcat L1 usage
fixed random weapon icon usage
fixed 20 and 30mm damage against woodplanes
fixed Wellington HP
fixed coalmine lamp problem
fixed wz29grenade animations
fixed Wz36 crashes
fixed stat Bren sound
fixed Panther Tracks
fixed several Panther track textures

added JagdPanther
added some kiticons
added updated Push cage code

decreassed Parachute gliding ability

updated a few maps
**********************************************************************
VERSION 0.65H (BETATEST VERSION 5)

equipped Jap kits with Grenade97

reduced Bridge HP

altered kneemortar code
altered Panzerschreck cam position
altered Nightfighters radar position

slightly increased Boys damage against low armour

adjusted Boys/PTRD animation speeds

modified B25Mitchell gear according to Dimes request
modified LCT spawners

integrated new flamethrower effect

increased 88mm AA damage against planes
increased IS2 splash radius

made Il2-c bombs inaccurate

added mortarkitmodel
added new Piat
added Piat kitmodel
added Cal30 kitmodel
added pilot kitmodel
added various weaponicons
added new Panther D
added Goliath
added stationary_binoculars
added altered MG42

lowered tanks mgunners seats

fixed japanese equipment
fixed PS_Hbr_building_m1 ammobox position
fixed flamethrower damage radius
fixed Su76 rear wheel
fixed Crusader Icon
fixed AT rocket models
fixed Poles using US backpack
fixed remoteplane names
fixed Mas36 mag
fixed Mas36Grenade
fixed several maps
fixed PTRD damage
fixed PzB35(p) bolt animation
fixed somua damage effect position
**********************************************************************
VERSION 0.65G (BETATEST VERSION 4)
fixed MP40 sounds
fixed laffly sounds
fixed missing textures for the betio bunker
fixed some night textures

changed jet effect back to 0.65 design

added transparent flags
added bomberspotter icons
added paratrooperspotter icons

removed map Eastern_Blitz-1939
removed 2 unneeded dds files
**********************************************************************
VERSION 0.65F (BETATEST VERSION 3)
added Elefant SIMPLE MODEL
added several new textures
added VEHICLE MS406
added VEHICLE Lorraine37L
added VEHICLE Ursus
added VEHICLEVERSION Zero-b
added MAP Seelow Heights 1945 (WIP)
added MAP EASTERN BLITZ 1939 (WIP)
added repairpoints to active banks
added coalmine lamps
added Panzerschreck rocket
added Pzl37 rear mg
added fixed Mas36
added various kits
added some autoplanes
added some new sounds

reexported FH_frenchHouse1_m1

fixed Char1b Collision boxes
fixed & tweaked several maps
fixed Knife and Katana bug
fixed Pega house ladder
fixed Pzl37 cockpit
fixed French Boys kit model
fixed No73 icon usage
fixed Pzl37 prop
fixed orel disconnection bug ? (needs testing)

altered Kneemortar code

changed active banks exit location

increased Jungleplants billboard distance
increased uhu agility

updated repairpads vehiclelist

removed unused loading screens

missing icons:
kits/icon_FreTankhunter_selected.tga
kits/icon_No2fretankcommander_selected.tga
kits/icon_Boysfre_selected.tga
kits/Icon_BoysGB_selected.tga
kits/Icon_No73GB_selected.tga
kits/Icon_PTRDRuss_selected.tga
Weapon/Icon_Mas38.tga
+all random
+all spotter icons
**********************************************************************
VERSION 0.65E (BETATEST VERSION 2)
fixed pzl38 prob blur lod bug
fixed pzl alpha bug
fixed Kasserine pass crashbug
fixed inappropriate footstep sounds when walking on various vehicles


added oatfield billboards
added finish skull helmet
added several kitmodels
added several lod models
added static FH_airplaneNet_m1
added static FH_camotent1
added static FH_shabbyfence_long
added static FH_suppliesNet_m1
added static Lct_Static
added static Liberty_Static
added static medicbox_m1 (no medic code yet)
added static FH_Kursklogs_m1
added static FH_KursklogsDestr_m1
added static FH_KursklogsFall_m1
added static FH_KursklogsMG_m1

added MAP Battle Isle 1944 (still wip)

added a few other fixes + changes
**********************************************************************
VERSION 0.65D (BETATEST VERSION 1)
fixed the rooster monster ;)
fixed Gato deck gun shooting itself
fixed the oat palm tree bug (finally)
fixed several minor bugs
fixed Sexton crunchy sound when moving

added a few new kits
added mas36 texture
added KV1 & KV2 winter lod textures
added static FH_haystack1_m1
added static FH_haystack2_m1
added static FH_haystack3_m1
added static FH_Kursklogs_m1
added static FH_PolBridge_m1
added static FH_PolRiverbridge_m1
added static FH_PolTrainBridge_m1
added static pega_sandbag_big_m1
added static pega_sandbag_C_m1
added static pega_sandbag_str_m1
added static railroad_destr_m1
added static AKreuz
added static FH_coalColumn_m1
added static FH_coalCorridor_m1
added static FH_coalCorridorDest_m1
added static FH_coalCorridorIncl_m1
added static FH_coalCorridorL_m1
added static FH_coalDepot_m1
added static FH_PolRiverbridge2_m1
added static FH_TentGerOp_m1
added static FH_trainStation1_m1
added static FH_trainStation2_m1
added static coalPile01_m1
added static coalPile02_m1
added static coalPile03_m1
added static coalMineUnd_m1
added static coalMineUnd_m2
added VEHICLE Harley (wip)
added STATICS several polish wrecks
added Ju87D (rearmed)
added random US stuff

improved static pega_sandbag_oC_m1
improved static pega_sandbag_oD_m1

coded wreck part 2 on apache
coded shotgun shell eject effect

adjusted PzB35 stats to be like M35

reverted damagesystem to old values

readded correct singleplayer settings & bugs for beregils maps (again)

added a few other fixes + changes
**********************************************************************
VERSION 0.65C (INTERNAL)

fixed elephant
fixed crusader
fixed too many params for envelope assert on several tanks
fixed byte == size assert on all afflicted vehicles
fixed satchel 3p LOD
fixed StaghoundAA wreck
fixed HowitzerBattery LOD
fixed sandbagl2 collision box
fixed dead parachuta
fixed Pz739 AI
fixed Elefant vehicle icon
fixed bench icon
fixed palmshort_m1 weatbug
fixed Apache Canopy

improved panzerschreck
improved map counterattack (and i know the chicken sound is fucked up)
improved map kasserine pass
improved map Supercharge-1942
improved map Prokhorovka-1943
improved map battle of orel
improved map falaise poket
improved map fall weis
improved map battle of stalingrad
improved map operation goodwood
improved planecannon damage

increased LA7 acceleration
increased Apache acceleration

added static FH_frenchBridge_m1
added static FH_frenchTrainBridge_m1
added static railroad_bendL3_m1
added static railroad_bendR3_m1
added static railroad_straight5_m1
added static railroad_straight10_m1
added static coalMine_m1
added static coalWagon_m1
added weapon boys at
added weapon Thermos AT
added weapon winchester (very wip)
added weapon new Mas36
added Piat version of Universal Carrier
added weapon No73
added new bombing code (for B17 spotter only)
added damagecode 14.5mm ATR
added Damagecode .55 ATR
added P-40 (fighter version)
added various kits
added new bomber spotting code (B17 for testing)
added some sounds

updated French classes

removed unneeded weapon ids (spotter)
and a bunch of other fixes + addons :D
**********************************************************************
VERSION 0.65B (INTERNAL)

fixed Flak18 netinfos
fixed Elephant
fixed Ju88A rearmg movement
fixed 7tp turret rotation
fixed 6pdr cam movement
fixed wz36 cam movement
fixed French farm
fixed Sexton cam movement
fixed Todt bunker ladder bugs
fixed Mark VI LOD
fixed several icons
fixed truck bed passenger exits
fixed Wz36 wreck assert

added in new geometries.con for some ships
added VEHICLE Apache
added VEHICLE Panzer38(t)
added Tks20mm
added TksMG
added static Bedford wreck
added Bedford Spawn
added AI code and meshes to numerous custom FH statics
added artillery view to deployed mortar
added lowerable gate to trucks, controlled by position 6
added deployable ammo boxes to ammo trucks
added air spotter weapon to Piper Cub position 2
added AI artillery spotting code

removed ammolink from Kneemortar
removed planeshells soundeffect

coded SA37

improved the new polish stuff
improved Tigers aiming
improved Bren Carrier code

readjusted Tiger type sights

reduced 88mmL71 RoF a tad

deactivated dest. barb wire for now

altered Ostwind cam

added hundreds of statics (please check it by yourself) + several other improvements.....
**********************************************************************
VERSION 0.65A (INTERNAL)

added random Nagant/PPSh
added some AI fixes that got lost
added Tommygun animations
added new damagesystem
added VEHICLE Sa37 (not coded)
added VEHICLE Pzl38
added VEHICLE Laffly 15t
added VEHICLE C7P Hauler
added VEHICLE Panzer 38 (not coded)
added VEHICLE Elephant (WIP)
added VEHICLE Carrier (BREN CARRIER)
added VEHICLE CRUSADER1 (Crusader MK1) (WIP)
added VEHICLE (Souma VARIANT) Panzer 739 (not coded)
added VEHICLE (VARIANT) StuG3GCamoedition
added CLASS Tankhunter class with Rifle/Landmines
added CLASS 1 Russ assault Nagant/PPSh
added TEXTURE several night textures
added STATIC B17Wreckstatics
added STATIC FH_frenchbarn_dest_M1 (NO AI CODE)
added STATIC skyline01_m1
added STATIC skyline02_m1
added STATIC skyline03_m1
added STATIC skyline04_m1
added STATIC skyline05_m1
added STATIC skyline06_m1
added STATIC skyline07_m1
added STATIC skyline08_m1
added STATIC skyline09_m1
added STATIC skyline10_m1
added STATIC skyline11_m1
added STATIC skyline12_m1
added STATIC FH_net (a fishing net) (NO AI CODE)
added STATIC FHhaybail_m1
added STATIC FHlightpostOFF_m1
added STATIC FHlightpostON_m1
added STATIC FHlightpost_m1
added STATIC FHstonewall_2m_m1
added STATIC FHstonewall_I_m1
added STATIC FHstonewallL2_m1
added STATIC FHstonewallL_m1
added STATIC FHstonewallU_m1
added STATIC FH_ruscottage_2_M1 (NO AI CODE)
added STATIC FH_ruscottage_2_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_M1 (NO AI CODE)
added STATIC FH_ruscottage_snow_M1 (NO AI CODE)
added STATIC FH_shabbyfence (NO AI CODE)
added STATIC Cage for PUSH MAPS
added STATIC bedfordWreck
added STATIC CharB1Wreck
added STATIC SomuaWreck
added MAP Kasserine_Pass
added MAP Counterattack-1940 (VERY WIP)
added several textures

improved TEXTURE castle
improved Brummbär code
improved StuG3G code
improved AI code for several MAPS
improved balancing code for several MAPS

deleted some unnecessary soundfiles from M19
deleted some unneeded Crusader code
deleted effect e_Ammolight

removed bulletdrop temporarily to test for performance loss
removed 2pdr Hud Crosshair

fixed StuG3G top MG ai usage
fixed MatildaI ssc files
fixed finish support class knife icon
fixed Bots not using At Rockets
fixed randomPPSh ingame name
fixed SdKfz7Flak18 AI
fixed MAP Rheinübung (needs online test)
fixed several stuff
fixed UK grave

changed BT spawner name to Sherman_105mm
changed Ju52 dooorcode (test on networkability)

increased 105mm rounds splash radius from 15 to 20m
increased Ju52 passenger entry distance
increased C47 passenger entry radius
increased 4 engine bomber HP
increased 1000kg bomb splash radius

reduced Bf110 agility
reduced Stuka agility
reduced Mustang agility slightly
**********************************************************************
VERSION 0.65

fixed several bugs
fixed 1 US officer Greasegun name
fixed Lancaster wreckparts
fixed Browning Cal50 magsize
fixed Defiant ammosupply
fixed B25 aileron offset
fixed bf109 speed/power ratio
fixed Battle of Britain crash
fixed Tarawa Objects
fixed StuG Smoke position
fixed Fletcher position changing
fixed Enterprise Elevator again
fixed Ger Light AT icon usage

optimised several textures

removed map Battle of Kursk 1943
removed map Opertaion Citadel 1943
removed map Omaha Beach 1944

improved & balanced several maps

decreased He111 handling
decreased Bf110 handling
decreased Hurricane speed
decreased B25 agility
decreased Defiant speed

reduced deploy mg rearm speed and radius

added Cal50 ammobox fix
added Browning cal30 Icon
added stat. Bren Icon
added RDG33 icons
added Mills Grenade Icons
added M35 L1 model

replaced cal50 model

changed M35 L1 model
changed M35 aiming code
changed Jumplights color to red

modified 75mm DP

increased big AA damage
**********************************************************************
VERSION 0.64G (BETATEST VERSION 8)

fixed buggy plane spawners for storm/sector318/blackknight
fixed rheinübung CTD !!!DISREGARD RHEINÜBUNG => NEW MAP RHEINÜBUNG-1941!!!
fixed several models
fixed PanzerIVF2 Icon
fixed Willy SAS mg position
fixed 2Pdr aiming
fixed Ju52wreck coll
fixed Tankerclass menu name
fixed US light AT Icon/name
fixed Usage of M36 wreck
fixed Jap and Ger tankcomm weapon animation
fixed 6pounder Icon
fixed MG42 air model
fixed stat Bren sound
fixed Springfield Icon in some US kits
fixed Ju52 cockpit cam
fixed Ju52 passenger positions
fixed T19HMC MG usage
fixed LVT driver cam
fixed LVTa4 mg cam
fixed enterprise elevator position
fixed 13mm tracers in planes
fixed Matilda Gun mantlet
fixed arisaka sniper lag

added new german voice commands
added several new & improved textures
added various AI fixes

increased Bedford driver sitting heigth
increased Bf109 series agility

replaced Kurrogane L1

decreased pistol accuracity
decreased SMG accuracity
decreased Bf110 agility

improved Sub7c exit locations

lowered MatildaII ride

removed Rocket rails from Swordfish-t

reequipped ArkRoyal with Swordfish-t only

changed Gatehouse code (needs to be placed on spawner now)

improved & balanced several maps
**********************************************************************
VERSION 0.64F (BETATEST VERSION 7)

added several new & improved textures
added several improved sounds
added US oficer GGun for slot 1
added random weapons for Tankcomm
added Schwimmwagen water effects
added 2pdr L1 model
added fixed Ark Royal
added new no. 2 sound
added several new honks ;-)

fixed Komet L1 model usage
fixed MG42 deploy
fixed Nebelwerfer AI
fixed enterpriseelevator
fixed Su76 ride
fixed KV1 L1 and wreck usage
fixed A26 top turret cockpit
fixed Zis5ammo AI
fixed TT33 magposition
fixed Panther HP
fixed Panther damage effects
fixed Schwimmwagen icon dots
fixed Nambu positioning
fixed M19 turret coll
fixed matilda gun sound
fixed barb wire alpha bug

decreased Ju87 agility
decreased B26 agility

changed A26 mg convergence point
changed 2pdr gun sound

Increased A26 agility

coded SpringfieldGrenade

improved Mig3 straight flight
improved Mors animation usage
improved M19
improved & balanced several maps

renamed M19Duster -> M19

updated Munitionspanzer
**********************************************************************
VERSION 0.64E (BETATEST VERSION 6)

fixed Betty 1p missing glass
fixed mg42 sounds
fixed komet firing sound
fixed uhu firing sound
fixed several crash bugs
fixed Juno mg movement
fixed Geb Ladung effects
fixed SdKfz10/4 speed
fixed Juno MG issue
fixed Zis5 AI
fixed Zis3 wreck not showing
fixed Howitzer105mm wreck not showing
fixed Midway CTD

moved Ostwind cam

changed Enterprise elevator

reduced Pistol accuracity

added StenMk2
added NagantCarbine
added ArisakaCarbine
added PPSh43
added RandomPPSH
added several new & improved textures
added several improved sounds

updated singleplayer & conquest code
**********************************************************************
VERSION 0.64D (BETATEST VERSION 5)

fixed Brit Satchel AI
fixed Russ Nagant kit using SVT kit model
fixed several map crash bugs (battle of foy ai still buggy)
fixed mors soundbug
fixed mg42 soundbug
fixed stukadive bug

added other tanker cap for ger desert
added various US helmets
added Bf110-N (Nightfighter version)
added Me262-N (Nightfighter version)
added several new & improved textures
added new manual (still wip)

fixed Garandsniper animations

increased MGs muzzleclimb
increased Bf109 agility

reduced Bf110 agility
reduced Zero Agility

removed Juno LCs

improved & balanced several maps
improved 2pdr sight (still wip)
improved Flak18 cockpit (still wip)
**********************************************************************
VERSION 0.64C (BETATEST VERSION 4)

OOOOFULL IMPLEMENTATION OF THE FHX MINIMOD INTO BASIC FHOOOOOO
OOOOOOOOOOOOOOOOOOFHX NOT LONGER REQUIREDOOOOOOOOOOOOOOOOOOOOO

fixed LA7 1pcockpit glass
fixed stug3 view
fixed driver view of the sdkfz7
fixed some icons
fixed M3A1GB mg deploy
fixed Priest MG seat animations
fixed geb ladung damage
fixed Makin Crashbug
fixed Hellcat flying circles
fixed 2pdr aiming
fixed 6pdr view
fixed Cal50 tripod
fixed Riflegrenades animations
fixed US Tommygun using wrong kit model
fixed Zis5 ammo giving ammo to the wrong guys
fixed C47/Ju52 network problems
fixed Browning deploy weapon
fixed Browning deploy aiming
fixed guardhouse
fixed Staghound AA gun sounds
fixed bulgeambience sounds 22 & 11khz /trouble with some onboard soundcards
fixed fin minimap flags

reduced Stg44 inaccuracity
reduced 7.92x33 damage loss at distance
reduced Mig3 agility

added M1A1 engineer class

increased FG42 min accuracity
increased He219 agility

added fixed matilda2 model files
added flagpoles flagbase2_m1, ...
added A26 icon
added FH_stoneWall_m1
added FH_stoneWallBend_m1
added various caps and hats
added 2pdr cockpit view
added Flak18 cockpit view with ammoindicator
added JAGDPANZER simple model textures

removed Stug3G hud crosshair

activated Ostwind shadow
activated SdKfz222 shadow (need one)
activated PanzerIVh shadow (need one)

improved & balanced several maps

unknown:
reexported sdkfz222 hull
**********************************************************************
VERSION 0.64B (BETATEST VERSION 3)
fixed Bazooka Damage
fixed BF109 sound bug
fixed BF110-A sounds
fixed Iwo Jima CTD
fixed garand grenade missing skin
fixed pilotka placement
fixed geballte ladung weapon selection icon

added Rifle grenade ANTI "Insta Gib selection delay"

improved TT33

improved MAP Battle_of_the_Bulge
improved MAP Falaise_Pocket
improved MAP Invasion_of_the_Philippines
improved MAP Operation_Nordwind-1944
**********************************************************************
VERSION 0.64A (BETATEST VERSION 2)
added VEHICLE 6 pounder gun
added m1carabine kit model
added sm files for "FH_KwaiBridge_m1" (NO CODE / NO SKIN)
added new flamethrower

fixed stug3 aim view
fixed wespe aim view
fixed greyhound hull
fixed zero nosecam gun sounds
fixed val gunsounds and changed them for al vals to sound similar
fixed me262 nosecam gunsound
fixed gunsounds for all Bf109 and 110 versions
fixed howitzer 105mm
fixed PantherD hull
fixed Ostwind shadow
fixed Geb Ladung splash damage
fixed piper cub passenger icon ..
fixed piper cub damage effects
fixed tiger crosshair

improved Sherman-POA

systemized bomber positions

Removed wreck from AR234 bombrun
removed some useless scc code

and last but not least .... several other additions + fixes......
**********************************************************************
VERSION 0.64 (BETATEST VERSION 1)
fixed TodT Gun smoothing
fixed PS harbor shed
fixed su76 bumping
fixed opel blitz water bug + skin
fixed waco speed
fixed PoW turret lod
fixed Type38/Elco80 Raft AI
fixed KV1 muzzleflash position
fixed cal30 kit model
fixed 4 ger chuteless pilot icon
fixed Sdkfz7Flak18 walls
fixed pol M35 crash
fixed Elco80 MG overheating speed
fixed Howitzer assembley explosion effects
fixed B26 top turret mg placement
fixed invasion otP kit loadouts
fixed TB3 mg sound
fixed Nagant Grenade animations
fixed Garand Grenade distance sound
fixed KVs right front wheel
fixed SVT40 sound
fixed Johnson camshake

added new mi carabine versions
added several new textures
added VEHICLE He219 (WIP)
added seperate PanzerIVF2 barrel
added various AI fixes on request of FHX
added new icon for enterprise elevator
added Ammopack to fix Invasion of the P ctd

increased KV1 track speed
increased N1K1 agility
increased Komet speed
increased Me262 elevator agility
increased Bf109 agility
increased Bf109-k agility

decreased Hurricane MK1 agility
decreased Hurricane MK2 agility
decreased Spitfire agility
decreased Typhoon agility

removed code usage of airbreak model from pzl11
removed all voted maps

replaced Hatsuzuki MG34 with Nambu92

improved 7TP

updated FHX

and last but not least .... several other additions + fixes......
**********************************************************************
VERSION 0.63N (INTERNAL)
fixed Sherman not spawning (sorry guys)
fixed hellcat flying circles
fixed Panzerfaust damage values
fixed G4M1 Lodselector
fixed Browning cal50 AA showing wrong gun
fixed PT boats torp causing no damage
fixed KV1 muzzleflash/sound
fixed CTD caused by us carriers
fixed Coral Sea CTD
fixed Sexton suspension
fixed UMSC engineer weapon icon
fixed Sherman not spawning (sorry guys)
fixed hellcat flying circles
fixed Panzerfaust damage values

increased all planes agility by 10%

deleted double file from game.rfa

added M1A1 (using dummyicon on M1A1)
added fixed Lancasterturrets
**********************************************************************
VERSION 0.63M (INTERNAL)
fixed 76mm/90mm damage settings
fixed SG44 aiming
fixed Geb ladung icon
fixed Coastal_base_m1 AI
fixed Dest stonebridge wreck
fixed Lancaster Pilot seat
Fixed B26 top turret
fixed Lancaster Aileron offsett
fixed russian hat
fixed planespawner assignment on BtR
fixed Finish AT icon usage
fixed Betio_Bdoor2 AI
fixed Betio_Bnk2_W_m1 AI
fixed Sherman105mm hull usage
fixed Firefly tracks
fixed Sherman105 icon usage
fixed allied grenade icon usage
fixed Sherman105mm tracks
fixed Greasegun muzzleflash
fixed Camsway for K98 grenade
fixed Camsway for G43 grenade
fixed Johnson relaod problems
fixed stuka dive horn
fixed flying pak40 on breaktrough
fixed wrong sand texture + areavalues in desert rose
fixed usmc willy texture

added fixed Lancaster Hull
added Icon_mills_64x32 dummyicon
added Icon_rdg33_64x32 dummyicon
added ShermanJumbo
added some class icons
added Springfield ammobox one more time :)

increased BtR Factory HP from 1000 to 1300

updated FHX
**********************************************************************
VERSION 0.63L (INTERNAL)
tweaked MAP Sector318
tweaked MAP Operation Goodwood

improved VEHICLE Matilda2
improved VEHICLE M36
improved USMC Willy

fixed springfield sniper sound bug
fixed several other smaller bugs....

added missing class icons
added a few new textures
added Ostwind L1
**********************************************************************
VERSION 0.63K (INTERNAL)
tweaked MAP Operation Goodwood
tweaked MAP Goldbeach
tweaked MAP Battle of Kursk 1943
tweaked MAP Tarawa 1943

added MAP Operation Citadel (sunny Battle of Kursk day2)

added VEHICLE new Jagdpanzer 4
added VEHICLE USMC willy
added Greasegun Lod/kit model
added new M36 guns

fixed several stuff
fixed Greasegun Aiming
fixed Rheinübung CTD
fixed Riflegrenade aiming
fixed Caen CTD
**********************************************************************
VERSION 0.63J (INTERNAL)
tweaked MAP Alpenfestung
tweaked MAP Bombing the Reich
tweaked MAP Operation Blackknight
tweaked MAP Operation Goodwood
tweaked MAP Prokhorovka-1943
tweaked MAP Supercharge

fixed KV1 mesh
fixed C47 mesh
fixed Ar234 col ids
fixed Sherman col ids
fixed Junkers Bow MG
fixed Defiant mesh
**********************************************************************
VERSION 0.63I (INTERNAL)
tweaked MAP Alpenfestung
tweaked MAP Bocage
tweaked MAP Bombing the Reich
tweaked MAP Battle of the Bulge
tweaked MAP Breaktrough
tweaked MAP Falaise Pocket
tweaked MAP Operation Blackknight
tweaked MAP Operation Goodwood
tweaked MAP Prokhorovka
tweaked MAP Prokhorovka-1943
tweaked MAP Sector318
tweaked MAP Supercharge

Added M36
Added BowMg to Firefly/Sherman105mm
Added Bowmg to T34 / T34-85
added Pilotkits without chute for brits and ger

Fixed KV1/2 steering
fixed Su76 driving assembley
fixed priest mg
fixed KV1 rearmg
fixed Lancaster Turreticons
fixed Cub passenger Icon
fixed 40mm AA explosion effect
fixed Panzerfaust30 damage

Deleted M36B1Jackson

attention all mappers:
-G36b1Jackson spawner is now -G36
**********************************************************************
VERSION 0.63H (INTERNAL)
added MAP Operation Goodwood
added several textures
added MINIMOD FH_RTR (first version)
added Spawnerless Schnellboote
added Mills dummy ammo icon
added Springfield Ammobos (talk to me)
added GebLadung/G43 kit

removed VEHICLE Sherman3

tweaked MAP Karellia
tweaked MAP Valirisk
tweaked MAP Bombing the Reich
tweaked MAP Arnhem
tweaked MAP Supercharge
tweaked MAP both Prokhorovkas
tweaked OBJECTS.rfa
tweaked ANIMATIONS.rfa
tweaked STANDARTMESH.rfa (NEXT FULL VERSION)
tweaked TEXTURE.rfa (NEXT FULL VERSION)
tweaked SOUND.rfa (NEXT FULL VERSION)
tweaked KV1

fixed MAP Adak Island Sky (NEXT FULL VERSION)
fixed sexton col models + added shaddows
fixed several smaller bugs
fixed Wz29Grenade positioning
fixed polish rifle icons
fixed Fireflys sounds
fixed Spotter crashes

updated Hangar and Repairpad vehicle list

and as always..... fixed several other stuff........
**********************************************************************
VERSION 0.63G (INTERNAL)
added VEHICLE Hood
added VEHICLE Bismark
added VEHICLE new Sherman 105
added VEHICLE new Sherman Firefly
added STATIC FH_frenchFarm1_m1
added STATIC FH_frenchFarm2_m1
added STATIC FH_frenchFarm3_m1
added coloured tracers

added 0.61 CENSORED PATCH
added several other tweaks
improved VEHICLE Tirpitz
improved VEHICLE Audiacity

fixed a lot of bad filenames

atlantic replaced by rheinuebung

moved sound files from the maps to the sound rfa and altered the ssc coding
resaved several loading screens

renamed map Blue Moon to Operation Blackknight

***attention mappers***:
removed vehicles:
schwimmwagen
he 115
old fh betty
old fh baka

removed statics:
-all e_grass versions
-all fh dice suburbhouses
-all fh ice versions

a hughe ammount of improved maps + a few new ones
**********************************************************************
VERSION 0.63F (INTERNAL)

added first part of the BG sound replacement
added various textures
added Mills grenade (didnt know what kit or country to put on kit)
added Geballte Ladung (not winter or desert kits)
added German Shovel (replaces the knife in AT, MG and engineer kits) (not winter or desert kits)
added type94 wreck
added no04 (not coded yet)
added static FireBarrel_m1
added static pega_BGtree_01_m1 up to pega_BGtree_16_m1
added British 2Pdr. (not coded yet)positions:
2pdr base - 0/0/0
2pdr Gun - 0.016/1.747/-0.202
2pdrMantle - 0.0/1.606/0.475
2pdrMainBody - 0/0/0
2pdr_crank - -0.7 1.674 -0.147

fixed 11khz sounds
fixed 44khz sounds
fixed 1p_lvt4_m1
fixed 1p_baka_m1
fixed mg42_air soundbug
fixed both frenchhouse statics
fixed FH_Bunker_6 with land skirts so it can be placed on maps
fixed KV1_Hull Lod
fixed KV2_Hull Lod
fixed he111
fixed JU52 Various positioning
fixed Icon USSatchel, Type 94 and Lancaster
fixed sten size
fixed CharB1 has been scaled up to more accurate size
(scale was increased by 25%)
code adjusted for this (!!some problems with turret camera!!)

improved Somua skin (captured skin + normal french one)

removed again some swatiskas + some general texture fixes

updated FHX

@ all mappers:
added some additional uniform texture folders.... those uniforms where used generally during the war...just use them if you want to have them in your map:
SPECIAL_US_RANGER
SPECIAL_GER_EUROPE_WEHRMACHT
SPECIAL_BRIT_PARATROOPER

tweaked maps:
added map Battle_of_Kursk-1943 (modified kursk day1)
Alpenfestung
Atlantic
Bulge
Kursk Day1
Blue moon
Bombing the Reich (raid on germany)
Breaktrough
Fall Weiss
Sector
Storm
Zielona Gora
Prokhorovka
Supercharge
Battle_of_Stalingrad
Battle_of_Pavlov
**********************************************************************
VERSION 0.63E (INTERNAL + LAN PARTY FIXES)
fixed submarie ID´s
fixed flap position on several planes
fixed various bugs
fixed wz36 ID´s
fixed sdkfz222 rs files
fixed mark6 & desert mark6 rs files
fixed howitzerbatterys turnability
fixed Hangar/plane crash bug (nasty surprise for some people :D)
fixed Pak40 explosion damage
fixed Ju52 MODEL
fixed Mutsuki Ai (typo)
fixed Ju88 AI
fixed BF110 LOD MODEL
fixed BF110 Main model has now lod´s

added HowitzerBattery3, 4, 5 (tested on networkability)
added various night textures
added Ammoselector for Zis3
added MODEL Russ_Pilotka
added MODEL new destroyed barb wire
added MODEL LANCASTER COCKPIT (NOT CODED IN)
added WEAPON 30cal
added VEHICLE KV1 (NOT CODED IN)
added VEHICLE new MATILDA2 (new wheel set is wip)
added VEHICLE new MATILDA2 (new wheel set is wip)
added destroyable sonebridge big
added ICONS for various vehicles
added STATIC stecrate2_Bundle_m1
added STATIC stecrate1_Bundle_m1
added STATIC re_portBoxBundle_m1
added STATIC Military_boxBundle_m1
added STATIC Crate_Bundle1_m1
added STATIC ControlTower
added STATIC FH_burghundefels_m1


improved Vals handling at low speeds

changed ammoboxes refill (static boxes only)
changed Wildcat position on Enterprise a tad
changed reverted Devestator rudder pedal direction
changed bf110 starting behaviour

reduced soldiers swimendurance from 90 to 45s

removed new Bf110 LOD (was crashing maps)

increased theoretical range for mps/pistols

updated FHX + added FHX with RTR support

tweaked maps:
blue moon (still very VIP)
Battle of Britain

added maps:
okinava (still very VIP)
raid over germany (still very VIP)
**********************************************************************
VERSION 0.63D (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed Defiant no texture bug
fixed various bugs
fixed ju88 lower gunner bug

added 2 different satchel charge behaviours:
-one with short explosion time (4-6 sec) without sound (for exampel against tanks)
-one with long explosion time (9-11 sec) with sound (for example against bunker doors to warn teammates)
added ger satchel
added various night textures

removed some swatiskas

@ all mappers ... SPAWNER => PAK40 GUN has now the correct height

tweaked maps:
blue moon
**********************************************************************
VERSION 0.63C (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

added several other night textures
added more bomber spotter kits
added several sound effects

fixed M10 mine damage bug
fixed bomber network bugs
fixed various small bugs
fixed K98 scope

changed wood plane damage values

improved LA7 Handling

tweaked maps:
sector318
blue moon

**********************************************************************
VERSION 0.63B (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed grease gun crash bug
**********************************************************************
VERSION 0.63A (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed several collision model bugs
fixed several coding bugs
fixed russian grenade
added new kits
**********************************************************************
VERSION 0.63 (LAN VERSION + additional INTERNAL FIXES)

fixed several bugs
fixed Ar234 lod & wreck usage
fixed BF110 simplemodel and shadows
fixed B25-A simplemodel
fixed HO229 now correct damage ids
fixed M19 Duster damage ids
fixed B26 simplemodel
fixed Puma Ids
fixed Tommy gun
fixed KV rear wheel bug
fixed FH_Heuhuette
fixed FH_Alpenhaus
fixed KV2 col models
Fixed Sound k98mono
Fixed Sound k98lr
Fixed Sound no4mono
Fixed Sound no4lr
(Fixed my volume problems, removes the statics that made it sound like shit)
Reverted Plane Sounds to stock bf1942 sounds, removing calls to stolen sound directories.

removed swatiska from a spitfire skin

tweaked several of the bigger dice static objects:
factory
storagebuilding
church
rh_pacificsomething ;)
hangar

added & improved several textures
added STATIC FH_frenchHouse1_m1
added STATIC FH_frenchHouse2_m1
added STATIC FH_frenchHouse3_m1
added STATIC FH_frenchHouse4_m1
added STATIC FH_mosque_m1
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_1_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_2_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_3_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_4_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_1_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_2_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_3_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_4_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_supplyde_m1
added STATIC (RESCALED DICE BUILDING) FH_smlfrenchfarm_m1
added STATIC (RESCALED DICE BUILDING) FH_lrgfrenchfarm_m1
added STATIC (RESCALED DICE BUILDING) FH_subhouse_5_m1
added STATIC FH_barrels2_m1
added STATIC FH_barrels1_m1
added STATIC Opel_static
added STATIC FH_burghundefeld_sign
added STATIC FH_burghundefeld-kleinlohe_sign
added STATIC FH_kornburg-kleinlohe-wendelstein_sign
added STATIC FH_wendelstein_sign
added STATIC FH_sniperTower_m1
added WEAPON RGD33
added WEAPON NEW GREASE GUN

Map Tweaks:
Desert Rose
Alpenfestung
Breaktrough
Sector318
Berlin-1945
Omaha_Beach-1944

**********************************************************************
VERSION 0.62G (internal)

added new winterclasses
added german europe cap

fixed P747 icon
fixed varius class crash bugs
fixed oerlikon
fixed k98 riflegrenade texture
fixed satchel charge position

panther d with falaise version replaced

improved thompson texture

maps slightly tweaked:
sector318
valirisk
omaha sector c
alpenfestung
**********************************************************************
VERSION 0.62F (internal)

fixed MG42 class crashbug
fixed rufe texture

maps slightly tweaked:
sector318
valirisk
adak island
omaha sector c
**********************************************************************
VERSION 0.62E (internal)
crash fixe


Forgotten Hope 0.7 Dedicated Server Files (0.7) - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 12 | Last comment: 11-20-2008 at 08:47

 #1 - 10-27-2005 at 14:49
macking
From: (nj)
Joined: July 19th, 2003
Posts: 102
please guys have the servrs ready for tomorrow and thnx if u do


now dose this works for ranked servers they never let us know ?

 #2 - 10-27-2005 at 14:50
tempest
From: (Surrey, BC)
Joined: December 15th, 2002
Posts: 897
and tomorrow, the real deal will be here... can't wait.

 #3 - 10-27-2005 at 14:53
soviet_warlord
From:
Joined: November 5th, 2004
Posts: 182
This is for BF1942, not BF2 stick out tongue

Yay for me, I have Bf1942, not BF2 big grin

 #4 - ^^ - 10-28-2005 at 04:42
deathhawk
From:
Joined: March 5th, 2004
Posts: 291
i have both FEAR ME!

 #5 - 10-28-2005 at 06:57
macking
From: (nj)
Joined: July 19th, 2003
Posts: 102
wtf
is it for bf1942 or bf 2

 #6 - 10-28-2005 at 09:04
homersimpson666
From: (OR)
Joined: June 7th, 2005
Posts: 192
BF1942! duhh the fun game

 #7 - yes - 10-28-2005 at 15:18
General_Popeye
From: (minnesota)
Joined: February 23rd, 2005
Posts: 35
yea a bday to rember sweet this RockTwo Thumbs Up!Two Thumbs Up!
Semper Fi

 #8 - 07-08-2006 at 06:56
MrDeceptive
From:
Joined: November 15th, 2005
Posts: 54
Where do you place the files?

oberst_voss@hotmail.com please email me there and tell me.

 #9 - im not familiar with server files - 07-21-2006 at 18:43
Dead_Greenhorn
From: (Vancouver/Brittish Columbia)
Joined: May 3rd, 2006
Posts: 104
Okay client files i DL to get 75% of the full meal deal. but im not sure about server files. do i need svfls to play servers, cuz i can make a server for FH just fine with the Client files.... but i cant join anyother servers. corect me if im wrong, but i need server files to join a server, and client files to make one? am i correct? plz tell me because no one joins my server which is usually called "Men of Glory" or "The _____ Juggernaut" (the ______ refers to the type of front where the area of operations are ex: "The European Juggernaut"wink thank you. and srry for the long post.

 #10 - me - 08-28-2006 at 10:03
Wampaz
From: (Ylöjärvi)
Joined: June 9th, 2006
Posts: 1
FH Rocks i thinkRockRock

 #11 - 08-06-2008 at 08:33
LarryThorne
From: (Hämeenlinna)
Joined: August 6th, 2008
Posts: 2
How do I install this?

 #12 - Need? - 11-20-2008 at 08:47
pasherz
From:
Joined: February 2nd, 2008
Posts: 72
is this neededto play online?confused



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » AS Ambush (1.0)
 » Deliverance + W.. (v0.1)
 » $t0rm´s Afrika.. (v1.1)
 » SlaughterHouse 2.. (1.0)
 » Battlefield 1918.. (1.0)
 » Makin Atoll (Final)
 » sa 80 "power" an.. (1.0)
 » THE FLACKTOWER (1.0)
 » SP vs SV mappack.. (1.0)
 » H10s Photos screensh..

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by FN1 in 0.165 seconds using 6 MySQL queries and 13 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Delta. Use of Battlefield Files materials is subject to certain Terms & Conditions.
TM & © 2014 Electronic Arts. All rights reserved. Battlefield 1942 and related marks are trademarks of Electronic Arts Inc.