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Battlefield Vietnam Downloads > Mods > Singleplayer:
Arsenal Config
Filename: aresnal.zip


Size:
Developer:
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Date Added:
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8.7 KB
Unknown / Anonymous
1106
11-03-2006
Mods > Singleplayer


Average User Rating: 7.2
Number of Votes: 9
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Arsenal Config - File Description  


Description:
I believe this changes the way your bots look in game



Arsenal Config - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Arsenal Config!



Arsenal Config - Readme  
Readme File:
to use these files is simple just extract them to your
BCV main folder when you go into BCV there will be the mod.

if you want to use the aussies you need to make your map.
then when its done change the teams in the team select.
then save it.
then go into the int and make sure it looks something like this
(the enemy will look some thing different)

game.setTeamSkin 1 1 VietcongA1
game.setTeamSkin 1 2 VietcongA2
game.setTeamSkin 1 3 VietcongB1
game.setTeamSkin 1 4 VietcongB2
game.setKit 1 0 Vietcong_Scout
game.setKit 1 1 Vietcong_Assault_PPSh
game.setKit 1 2 Vietcong_HeavyAssault_Type63
game.setKit 1 3 Vietcong_Engineer
game.setKit 1 4 Vietcong_Scout_Alt
game.setKit 1 5 Vietcong_Assault_Alt
game.setKit 1 6 Vietcong_HeavyAssault_Alt
game.setKit 1 7 Vietcong_Engineer_Alt

game.setTeamSkin 2 1 ANZACA1
game.setTeamSkin 2 2 ANZACA2
game.setTeamSkin 2 3 ANZACB1
game.setTeamSkin 2 4 ANZACB2
game.setKit 2 0 ANZAC_Recon
game.setKit 2 1 ANZAC_Assault
game.setKit 2 2 ANZAC_HeavyAssault
game.setKit 2 3 ANZAC_Engineer
game.setKit 2 4 ANZAC_Recon_Alt
game.setKit 2 5 ANZAC_Assault_Alt
game.setKit 2 6 ANZAC_HeavyAssault_Alt
game.setKit 2 7 ANZAC_Engineer_Alt

then depending on the team of ANZAC make sure the paragraph above the teams looks like this:

game.setTeamInsignia 1 VCflag
game.setTeamInsignia 2 ANZAC_RAR
game.setTeamInsigniaName 1 "Viet Cong 275 Regiment"
game.setTeamInsigniaName 2 "ANZAC 6th Royal Australian Regiment"

to make sure the flag is okay make sure the line above the teams looks like this:

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUSFlag

and then finally go up the top and in between these line's:

renderer.diffuseColor .95/0.85/0.85
renderer.ambientColor .15
renderer.SecondaryDiffuseColor .4/.475/.55
renderer.LMambientColor .2
renderer.specularColor .5/.45/.3
renderer.standardmeshminintensity 0.45
shadow.shadowColor 0/0/0/0.6

and

renderer.vertexFogEnable 1
renderer.fogColorVec 0.295000/0.253000/0.234000
renderer.fogstart 10
renderer.fogend 100

you should see something like this:

textureManager.alternativePath Texture/mud

change that line to this:
textureManager.alternativePath Texture/ANZAC
by nebotnebot


Arsenal Config - User Comments  
The following comments are owned by the user that posted them. Battlefield Files is not responsible for their content.

Total comments: 5 | Last comment: 10-02-2007 at 07:53

 #1 - 11-03-2006 at 13:00
4456114
From: (Melbourne VIC)
Joined: May 5th, 2006
Posts: 395
wow in dizzy now.... that readme makes me dizzy

 #2 - 11-03-2006 at 17:22
nebotnebot
From: (Gayndah)
Joined: July 3rd, 2006
Posts: 173
no it doesnt, AND I MADE IT, WHAT DO I NEED TO DO TO GET MY NAME ON TYHINGS DAM IT, STAFF CHANGE IT. this is the lst and cfg for BFVarsenal. it allows you to make maps for aresnal! dam it, it did it so you can use the anzac. AND YES THE README IS LONG!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 #3 - 11-03-2006 at 17:23
nebotnebot
From: (Gayndah)
Joined: July 3rd, 2006
Posts: 173
oh and change the name to aresnal cfg and lst plz!

 #4 - 02-09-2007 at 20:54
devinlaf
From: (Olivehurst)
Joined: September 21st, 2006
Posts: 73
the read me file dont make me dizzy, bu then again i hav 2 phd's. hihihi!

 #5 - 10-02-2007 at 07:53
Ahindat3
From:
Joined: July 28th, 2007
Posts: 283
does this actually change faces of marines?



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